Implement NTP like time sync
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209
src/components/syncplay/timeSyncManager.js
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209
src/components/syncplay/timeSyncManager.js
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/* eslint-disable indent */
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/**
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* Module that manages time syncing with server.
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* @module components/syncplay/timeSyncManager
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*/
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import events from 'events';
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import connectionManager from 'connectionManager';
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/**
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* Time estimation
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*/
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const NumberOfTrackedMeasurements = 8;
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const PollingIntervalGreedy = 1000; // milliseconds
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const PollingIntervalLowProfile = 60000; // milliseconds
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const GreedyPingCount = 3;
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/**
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* Class that stores measurement data.
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*/
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class Measurement {
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/**
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* Creates a new measurement.
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* @param {Date} t0 Client's timestamp of the request transmission
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* @param {Date} t1 Server's timestamp of the request reception
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* @param {Date} t2 Server's timestamp of the response transmission
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* @param {Date} t3 Client's timestamp of the response reception
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*/
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constructor(t0, t1, t2, t3) {
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this.t0 = t0.getTime();
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this.t1 = t1.getTime();
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this.t2 = t2.getTime();
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this.t3 = t3.getTime();
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}
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/**
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* Time offset from server.
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*/
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getOffset () {
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return ((this.t1 - this.t0) + (this.t2 - this.t3)) / 2;
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}
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/**
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* Get round-trip delay.
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*/
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getDelay () {
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return (this.t3 - this.t0) - (this.t2 - this.t1);
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}
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/**
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* Get ping time.
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*/
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getPing () {
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return this.getDelay() / 2;
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}
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}
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/**
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* Class that manages time syncing with server.
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*/
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class TimeSyncManager {
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constructor() {
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this.pingStop = true;
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this.pollingInterval = PollingIntervalGreedy;
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this.poller = null;
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this.pings = 0; // number of pings
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this.measurement = null; // current time sync
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this.measurements = [];
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this.startPing();
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}
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/**
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* Gets status of time sync.
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* @returns {boolean} _true_ if a measurement has been done, _false_ otherwise.
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*/
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isReady() {
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return this.measurement ? true : false;
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}
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/**
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* Gets time offset with server.
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* @returns {number} The time offset.
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*/
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getTimeOffset () {
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return this.measurement ? this.measurement.getOffset() : 0;
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}
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/**
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* Gets ping time to server.
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* @returns {number} The ping time.
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*/
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getPing () {
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return this.measurement ? this.measurement.getPing() : 0;
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}
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/**
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* Updates time offset between server and client.
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* @param {Measurement} measurement The new measurement.
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*/
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updateTimeOffset(measurement) {
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this.measurements.push(measurement);
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if (this.measurements.length > NumberOfTrackedMeasurements) {
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this.measurements.shift();
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}
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// Pick measurement with minimum delay
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const sortedMeasurements = this.measurements.slice(0);
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sortedMeasurements.sort((a, b) => a.getDelay() - b.getDelay());
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this.measurement = sortedMeasurements[0];
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}
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/**
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* Schedules a ping request to the server. Triggers time offset update.
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*/
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requestPing() {
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if (!this.poller) {
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this.poller = setTimeout(() => {
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this.poller = null;
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const apiClient = connectionManager.currentApiClient();
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const t0 = new Date(); // pingStartTime
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apiClient.getServerTime().then((response) => {
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const t3 = new Date(); // pingEndTime
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response.json().then((data) => {
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const t1 = new Date(data.RequestReceptionTime); // request received
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const t2 = new Date(data.ResponseTransmissionTime); // response sent
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const measurement = new Measurement(t0, t1, t2, t3);
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this.updateTimeOffset(measurement);
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// Avoid overloading server
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if (this.pings >= GreedyPingCount) {
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this.pollingInterval = PollingIntervalLowProfile;
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} else {
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this.pings++;
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}
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events.trigger(this, "Update", [this.getTimeOffset(), this.getPing()]);
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});
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}).catch((error) => {
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console.error(error);
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events.trigger(this, "Error", [error]);
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}).finally(() => {
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this.requestPing();
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});
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}, this.pollingInterval);
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}
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}
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/**
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* Drops accumulated measurements.
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*/
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resetMeasurements () {
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this.measurement = null;
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this.measurements = [];
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}
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/**
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* Starts the time poller.
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*/
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startPing() {
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this.requestPing();
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}
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/**
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* Stops the time poller.
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*/
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stopPing() {
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if (this.poller) {
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clearTimeout(this.poller);
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this.poller = null;
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}
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}
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/**
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* Resets poller into greedy mode.
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*/
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forceUpdate() {
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this.stopPing();
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this.pollingInterval = PollingIntervalGreedy;
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this.pings = 0;
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this.startPing();
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}
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/**
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* Converts server time to local time.
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* @param {Date} server The time to convert.
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* @returns {Date} Local time.
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*/
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serverDateToLocal(server) {
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// server - local = offset
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return new Date(server.getTime() + this.getTimeOffset());
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}
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/**
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* Converts local time to server time.
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* @param {Date} local The time to convert.
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* @returns {Date} Server time.
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*/
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localDateToServer(local) {
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// server - local = offset
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return new Date(local.getTime() - this.getTimeOffset());
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}
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}
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/** TimeSyncManager singleton. */
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export default new TimeSyncManager();
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