update components

This commit is contained in:
Luke Pulverenti 2016-06-17 09:11:34 -04:00
parent 8df5412c5c
commit 8f05a7a53d
15 changed files with 131 additions and 159 deletions

View file

@ -435,7 +435,9 @@ var AbrController = function (_EventHandler) {
if (!this.timer) {
this.timer = setInterval(this.onCheck, 100);
}
this.fragCurrent = data.frag;
var frag = data.frag;
frag.trequest = performance.now();
this.fragCurrent = frag;
}
}, {
key: 'abandonRulesCheck',
@ -461,12 +463,14 @@ var AbrController = function (_EventHandler) {
var requestDelay = performance.now() - frag.trequest;
// monitor fragment load progress after half of expected fragment duration,to stabilize bitrate
if (requestDelay > 500 * frag.duration) {
var loadRate = Math.max(1, frag.loaded * 1000 / requestDelay); // byte/s; at least 1 byte/s to avoid division by zero
if (frag.expectedLen < frag.loaded) {
frag.expectedLen = frag.loaded;
}
var levels = hls.levels,
loadRate = Math.max(1, frag.loaded * 1000 / requestDelay),
// byte/s; at least 1 byte/s to avoid division by zero
// compute expected fragment length using frag duration and level bitrate. also ensure that expected len is gte than already loaded size
expectedLen = Math.max(frag.loaded, Math.round(frag.duration * levels[frag.level].bitrate / 8));
var pos = v.currentTime;
var fragLoadedDelay = (frag.expectedLen - frag.loaded) / loadRate;
var fragLoadedDelay = (expectedLen - frag.loaded) / loadRate;
var bufferStarvationDelay = _bufferHelper2.default.bufferInfo(v, pos, hls.config.maxBufferHole).end - pos;
// consider emergency switch down only if we have less than 2 frag buffered AND
// time to finish loading current fragment is bigger than buffer starvation delay
@ -480,7 +484,7 @@ var AbrController = function (_EventHandler) {
// compute time to load next fragment at lower level
// 0.8 : consider only 80% of current bw to be conservative
// 8 = bits per byte (bps/Bps)
fragLevelNextLoadedDelay = frag.duration * hls.levels[nextLoadLevel].bitrate / (8 * 0.8 * loadRate);
fragLevelNextLoadedDelay = frag.duration * levels[nextLoadLevel].bitrate / (8 * 0.8 * loadRate);
_logger.logger.log('fragLoadedDelay/bufferStarvationDelay/fragLevelNextLoadedDelay[' + nextLoadLevel + '] :' + fragLoadedDelay.toFixed(1) + '/' + bufferStarvationDelay.toFixed(1) + '/' + fragLevelNextLoadedDelay.toFixed(1));
if (fragLevelNextLoadedDelay < bufferStarvationDelay) {
// we found a lower level that be rebuffering free with current estimated bw !
@ -1257,7 +1261,7 @@ var EwmaBandWidthEstimator = function () {
}, {
key: 'getEstimate',
value: function getEstimate() {
if (this.fast_.getTotalWeight() < this.minWeight_) {
if (!this.fast_ || this.fast_.getTotalWeight() < this.minWeight_) {
return this.defaultEstimate_;
}
//console.log('slow estimate:'+ Math.round(this.slow_.getEstimate()));
@ -1868,9 +1872,12 @@ var StreamController = function (_EventHandler) {
if (bufferEnd < Math.max(start, end - maxLatency)) {
var targetLatency = config.liveSyncDuration !== undefined ? config.liveSyncDuration : config.liveSyncDurationCount * levelDetails.targetduration;
this.seekAfterBuffered = start + Math.max(0, levelDetails.totalduration - targetLatency);
_logger.logger.log('buffer end: ' + bufferEnd + ' is located too far from the end of live sliding playlist, media position will be reseted to: ' + this.seekAfterBuffered.toFixed(3));
bufferEnd = this.seekAfterBuffered;
var liveSyncPosition = start + Math.max(0, levelDetails.totalduration - targetLatency);
_logger.logger.log('buffer end: ' + bufferEnd + ' is located too far from the end of live sliding playlist, reset currentTime to : ' + liveSyncPosition.toFixed(3));
bufferEnd = liveSyncPosition;
if (media && media.readyState && media.duration > liveSyncPosition) {
media.currentTime = liveSyncPosition;
}
}
// if end of buffer greater than live edge, don't load any fragment
@ -1976,11 +1983,6 @@ var StreamController = function (_EventHandler) {
hls.trigger(_events2.default.KEY_LOADING, { frag: frag });
} else {
_logger.logger.log('Loading ' + frag.sn + ' of [' + levelDetails.startSN + ' ,' + levelDetails.endSN + '],level ' + level + ', currentTime:' + pos + ',bufferEnd:' + bufferEnd.toFixed(3));
frag.autoLevel = hls.autoLevelEnabled;
if (this.levels.length > 1) {
frag.expectedLen = Math.round(frag.duration * this.levels[level].bitrate / 8);
frag.trequest = performance.now();
}
// ensure that we are not reloading the same fragments in loop ...
if (this.fragLoadIdx !== undefined) {
this.fragLoadIdx++;
@ -2001,6 +2003,7 @@ var StreamController = function (_EventHandler) {
frag.loadIdx = this.fragLoadIdx;
this.fragCurrent = frag;
this.startFragRequested = true;
frag.autoLevel = hls.autoLevelEnabled;
hls.trigger(_events2.default.FRAG_LOADING, { frag: frag });
this.state = State.FRAG_LOADING;
}
@ -2665,36 +2668,32 @@ var StreamController = function (_EventHandler) {
key: '_checkBuffer',
value: function _checkBuffer() {
var media = this.media;
if (media) {
// compare readyState
var readyState = media.readyState;
// if ready state different from HAVE_NOTHING (numeric value 0), we are allowed to seek
if (readyState) {
var targetSeekPosition, currentTime;
// if seek after buffered defined, let's seek if within acceptable range
var seekAfterBuffered = this.seekAfterBuffered;
if (seekAfterBuffered) {
if (media.duration >= seekAfterBuffered) {
targetSeekPosition = seekAfterBuffered;
this.seekAfterBuffered = undefined;
}
} else {
currentTime = media.currentTime;
var loadedmetadata = this.loadedmetadata;
// adjust currentTime to start position on loaded metadata
if (!loadedmetadata && media.buffered.length) {
this.loadedmetadata = true;
// only adjust currentTime if not equal to 0
if (!currentTime && currentTime !== this.startPosition) {
targetSeekPosition = this.startPosition;
// if ready state different from HAVE_NOTHING (numeric value 0), we are allowed to seek
if (media && media.readyState) {
var currentTime = media.currentTime,
buffered = media.buffered;
// adjust currentTime to start position on loaded metadata
if (!this.loadedmetadata && buffered.length) {
this.loadedmetadata = true;
// only adjust currentTime if startPosition not equal to 0
var startPosition = this.startPosition;
// if currentTime === 0 AND not matching with expected startPosition
if (!currentTime && currentTime !== startPosition) {
if (startPosition) {
_logger.logger.log('target start position:' + startPosition);
// at that stage, there should be only one buffered range, as we reach that code after first fragment has been
var bufferStart = buffered.start(0),
bufferEnd = buffered.end(0);
// if startPosition not buffered, let's seek to buffered.start(0)
if (startPosition < bufferStart || startPosition > bufferEnd) {
startPosition = bufferStart;
_logger.logger.log('target start position not buffered, seek to buffered.start(0) ' + bufferStart);
}
_logger.logger.log('adjust currentTime from ' + currentTime + ' to ' + startPosition);
media.currentTime = startPosition;
}
}
if (targetSeekPosition) {
currentTime = targetSeekPosition;
_logger.logger.log('target seek position:' + targetSeekPosition);
}
} else {
var bufferInfo = _bufferHelper2.default.bufferInfo(media, currentTime, 0),
expectedPlaying = !(media.paused || // not playing when media is paused
media.ended || // not playing when media is ended
@ -2709,8 +2708,7 @@ var StreamController = function (_EventHandler) {
_logger.logger.log('playback not stuck anymore @' + currentTime);
}
// check buffer upfront
// if less than jumpThreshold second is buffered, and media is expected to play but playhead is not moving,
// and we have a new buffer range available upfront, let's seek to that one
// if less than jumpThreshold second is buffered, let's check in more details
if (expectedPlaying && bufferInfo.len <= jumpThreshold) {
if (playheadMoving) {
// playhead moving
@ -2727,7 +2725,7 @@ var StreamController = function (_EventHandler) {
this.seekHoleNudgeDuration += this.config.seekHoleNudgeDuration;
}
}
// if we are below threshold, try to jump if next buffer range is close
// if we are below threshold, try to jump to start of next buffer range if close
if (bufferInfo.len <= jumpThreshold) {
// no buffer available @ currentTime, check if next buffer is close (within a config.maxSeekHole second range)
var nextBufferStart = bufferInfo.nextStart,
@ -2741,19 +2739,6 @@ var StreamController = function (_EventHandler) {
this.hls.trigger(_events2.default.ERROR, { type: _errors.ErrorTypes.MEDIA_ERROR, details: _errors.ErrorDetails.BUFFER_SEEK_OVER_HOLE, fatal: false, hole: hole });
}
}
} else {
var _currentTime = media.currentTime;
if (targetSeekPosition && _currentTime !== targetSeekPosition) {
if (bufferInfo.len === 0) {
var nextStart = bufferInfo.nextStart;
if (nextStart !== undefined && nextStart - targetSeekPosition < this.config.maxSeekHole) {
targetSeekPosition = nextStart;
_logger.logger.log('target seek position not buffered, seek to next buffered ' + targetSeekPosition);
}
}
_logger.logger.log('adjust currentTime from ' + _currentTime + ' to ' + targetSeekPosition);
media.currentTime = targetSeekPosition;
}
}
}
}
@ -5918,7 +5903,7 @@ var Hls = function () {
_createClass(Hls, null, [{
key: 'isSupported',
value: function isSupported() {
return window.MediaSource && window.MediaSource.isTypeSupported('video/mp4; codecs="avc1.42E01E,mp4a.40.2"');
return window.MediaSource && typeof window.MediaSource.isTypeSupported === 'function' && window.MediaSource.isTypeSupported('video/mp4; codecs="avc1.42E01E,mp4a.40.2"');
}
}, {
key: 'Events',
@ -8841,8 +8826,9 @@ var XhrLoader = function () {
xhr.setRequestHeader('Range', 'bytes=' + this.byteRange);
}
xhr.responseType = this.responseType;
this.stats.tfirst = null;
this.stats.loaded = 0;
var stats = this.stats;
stats.tfirst = 0;
stats.loaded = 0;
if (this.xhrSetup) {
this.xhrSetup(xhr, this.url);
}
@ -8860,7 +8846,7 @@ var XhrLoader = function () {
// http status between 200 to 299 are all successful
if (status >= 200 && status < 300) {
window.clearTimeout(this.timeoutHandle);
stats.tload = performance.now();
stats.tload = Math.max(stats.tfirst, performance.now());
this.onSuccess(event, stats);
} else {
// error ...
@ -8889,8 +8875,8 @@ var XhrLoader = function () {
key: 'loadprogress',
value: function loadprogress(event) {
var stats = this.stats;
if (stats.tfirst === null) {
stats.tfirst = performance.now();
if (stats.tfirst === 0) {
stats.tfirst = Math.max(performance.now(), stats.trequest);
}
stats.loaded = event.loaded;
if (this.onProgress) {

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