diff --git a/dashboard-ui/bower_components/paper-ripple/.bower.json b/dashboard-ui/bower_components/paper-ripple/.bower.json
index 722038f95..9a26a4dc8 100644
--- a/dashboard-ui/bower_components/paper-ripple/.bower.json
+++ b/dashboard-ui/bower_components/paper-ripple/.bower.json
@@ -1,6 +1,6 @@
{
"name": "paper-ripple",
- "version": "1.0.3",
+ "version": "1.0.4",
"license": "http://polymer.github.io/LICENSE.txt",
"description": "Adds a material design ripple to any container",
"private": true,
@@ -32,11 +32,11 @@
"iron-test-helpers": "PolymerElements/iron-test-helpers#^1.0.0"
},
"homepage": "https://github.com/polymerelements/paper-ripple",
- "_release": "1.0.3",
+ "_release": "1.0.4",
"_resolution": {
"type": "version",
- "tag": "v1.0.3",
- "commit": "c6e9664ca79c74bbd4219077438c4d163d6be962"
+ "tag": "v1.0.4",
+ "commit": "5f5893ca7bd6a8413d2f777c092a1a179b6bd45e"
},
"_source": "git://github.com/polymerelements/paper-ripple.git",
"_target": "^1.0.0",
diff --git a/dashboard-ui/bower_components/paper-ripple/bower.json b/dashboard-ui/bower_components/paper-ripple/bower.json
index 47b774d2f..f05043685 100644
--- a/dashboard-ui/bower_components/paper-ripple/bower.json
+++ b/dashboard-ui/bower_components/paper-ripple/bower.json
@@ -1,6 +1,6 @@
{
"name": "paper-ripple",
- "version": "1.0.3",
+ "version": "1.0.4",
"license": "http://polymer.github.io/LICENSE.txt",
"description": "Adds a material design ripple to any container",
"private": true,
diff --git a/dashboard-ui/bower_components/paper-ripple/paper-ripple.html b/dashboard-ui/bower_components/paper-ripple/paper-ripple.html
index dafb5e804..6c0b79bef 100644
--- a/dashboard-ui/bower_components/paper-ripple/paper-ripple.html
+++ b/dashboard-ui/bower_components/paper-ripple/paper-ripple.html
@@ -24,7 +24,7 @@ Example:
Note, it's important that the parent container of the ripple be relative position, otherwise
-the ripple will emanate outside of the desired container.
+the ripple will emanate outside of the desired container.
`paper-ripple` listens to "mousedown" and "mouseup" events so it would display ripple
effect when touches on it. You can also defeat the default behavior and
@@ -83,7 +83,7 @@ Apply `circle` class to make the rippling effect within a circle.
@param {Object} detail
@param {Object} detail.node The animated node
-->
-
+
-
+
@@ -534,9 +540,9 @@ Apply `circle` class to make the rippling effect within a circle.
},
/**
- * If true, the ripple will not generate a ripple effect
+ * If true, the ripple will not generate a ripple effect
* via pointer interaction.
- * Calling ripple's imperative api like `simulatedRipple` will
+ * Calling ripple's imperative api like `simulatedRipple` will
* still generate the ripple effect.
*/
noink: {
@@ -608,10 +614,10 @@ Apply `circle` class to make the rippling effect within a circle.
}, 1);
},
- /**
- * Provokes a ripple down effect via a UI event,
+ /**
+ * Provokes a ripple down effect via a UI event,
* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
uiDownAction: function(event) {
if (!this.noink) {
@@ -619,10 +625,10 @@ Apply `circle` class to make the rippling effect within a circle.
}
},
- /**
- * Provokes a ripple down effect via a UI event,
+ /**
+ * Provokes a ripple down effect via a UI event,
* *not* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
downAction: function(event) {
if (this.holdDown && this.ripples.length > 0) {
@@ -638,10 +644,10 @@ Apply `circle` class to make the rippling effect within a circle.
}
},
- /**
- * Provokes a ripple up effect via a UI event,
+ /**
+ * Provokes a ripple up effect via a UI event,
* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
uiUpAction: function(event) {
if (!this.noink) {
@@ -649,10 +655,10 @@ Apply `circle` class to make the rippling effect within a circle.
}
},
- /**
- * Provokes a ripple up effect via a UI event,
+ /**
+ * Provokes a ripple up effect via a UI event,
* *not* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
upAction: function(event) {
if (this.holdDown) {
diff --git a/dashboard-ui/vulcanize-out.html b/dashboard-ui/vulcanize-out.html
index d7998f942..6011796fc 100644
--- a/dashboard-ui/vulcanize-out.html
+++ b/dashboard-ui/vulcanize-out.html
@@ -13321,7 +13321,7 @@ is separate from validation, and `allowed-pattern` does not affect how the input
-
+
-
+
@@ -13772,9 +13778,9 @@ is separate from validation, and `allowed-pattern` does not affect how the input
},
/**
- * If true, the ripple will not generate a ripple effect
+ * If true, the ripple will not generate a ripple effect
* via pointer interaction.
- * Calling ripple's imperative api like `simulatedRipple` will
+ * Calling ripple's imperative api like `simulatedRipple` will
* still generate the ripple effect.
*/
noink: {
@@ -13846,10 +13852,10 @@ is separate from validation, and `allowed-pattern` does not affect how the input
}, 1);
},
- /**
- * Provokes a ripple down effect via a UI event,
+ /**
+ * Provokes a ripple down effect via a UI event,
* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
uiDownAction: function(event) {
if (!this.noink) {
@@ -13857,10 +13863,10 @@ is separate from validation, and `allowed-pattern` does not affect how the input
}
},
- /**
- * Provokes a ripple down effect via a UI event,
+ /**
+ * Provokes a ripple down effect via a UI event,
* *not* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
downAction: function(event) {
if (this.holdDown && this.ripples.length > 0) {
@@ -13876,10 +13882,10 @@ is separate from validation, and `allowed-pattern` does not affect how the input
}
},
- /**
- * Provokes a ripple up effect via a UI event,
+ /**
+ * Provokes a ripple up effect via a UI event,
* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
uiUpAction: function(event) {
if (!this.noink) {
@@ -13887,10 +13893,10 @@ is separate from validation, and `allowed-pattern` does not affect how the input
}
},
- /**
- * Provokes a ripple up effect via a UI event,
+ /**
+ * Provokes a ripple up effect via a UI event,
* *not* respecting the `noink` property.
- * @param {Event=} event
+ * @param {Event=} event
*/
upAction: function(event) {
if (this.holdDown) {