Fix compatibility with older browsers (webOS 2/3)

This commit is contained in:
Dmitry Lyzo 2019-10-22 22:19:43 +03:00
parent cbd64f6b4e
commit c0fbce32ce

View file

@ -1,7 +1,7 @@
define(["dom", "browser", "layoutManager"], function (dom, browser, layoutManager) {
"use strict";
const ScrollTime = 200;
var ScrollTime = 200;
// FIXME: Need to scroll to top of page to fully show the top menu. This can be solved by some marker of top most elements or their containers
var _minimumScrollY = 0;
@ -209,6 +209,44 @@ define(["dom", "browser", "layoutManager"], function (dom, browser, layoutManage
scrollTimer = undefined;
}
/**
* Performs animated scroll.
*
* @param {HTMLElement} xScroller horizontal scroller
* @param {number} scrollX horizontal coordinate
* @param {HTMLElement} yScroller vertical scroller
* @param {number} scrollY vertical coordinate
*/
function animateScroll(xScroller, scrollX, yScroller, scrollY) {
var start;
function scrollAnim(currentTimestamp) {
start = start || currentTimestamp;
var dx = scrollX - xScroller.scrollLeft;
var dy = scrollY - yScroller.scrollTop;
if (Math.abs(dx) <= 1 && Math.abs(dy) <= 1) {
resetScrollTimer();
xScroller.scrollLeft = scrollX;
yScroller.scrollTop = scrollY;
return;
}
var k = Math.min(1, (currentTimestamp - start) / ScrollTime);
dx = Math.round(dx*k);
dy = Math.round(dy*k);
xScroller.scrollLeft += dx;
yScroller.scrollTop += dy;
scrollTimer = requestAnimationFrame(scrollAnim);
};
scrollTimer = requestAnimationFrame(scrollAnim);
}
/**
* Performs scroll.
*
@ -223,33 +261,7 @@ define(["dom", "browser", "layoutManager"], function (dom, browser, layoutManage
resetScrollTimer();
if (smooth && useAnimatedScroll()) {
var start;
function scrollAnim(currentTimestamp) {
start = start || currentTimestamp;
var dx = scrollX - xScroller.scrollLeft;
var dy = scrollY - yScroller.scrollTop;
if (Math.abs(dx) <= 1 && Math.abs(dy) <= 1) {
resetScrollTimer();
xScroller.scrollLeft = scrollX;
yScroller.scrollTop = scrollY;
return;
}
var k = Math.min(1, (currentTimestamp - start) / ScrollTime);
dx = Math.round(dx*k);
dy = Math.round(dy*k);
xScroller.scrollLeft += dx;
yScroller.scrollTop += dy;
scrollTimer = requestAnimationFrame(scrollAnim);
};
scrollTimer = requestAnimationFrame(scrollAnim);
animateScroll(xScroller, scrollX, yScroller, scrollY);
} else {
var scrollBehavior = smooth ? "smooth" : "instant";