update components
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3ab597cb01
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c2d70081cf
15 changed files with 198 additions and 204 deletions
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@ -30,18 +30,20 @@ class BufferController extends EventHandler {
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}
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onMediaAttaching(data) {
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var media = this.media = data.media;
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// setup the media source
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var ms = this.mediaSource = new MediaSource();
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//Media Source listeners
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this.onmso = this.onMediaSourceOpen.bind(this);
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this.onmse = this.onMediaSourceEnded.bind(this);
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this.onmsc = this.onMediaSourceClose.bind(this);
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ms.addEventListener('sourceopen', this.onmso);
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ms.addEventListener('sourceended', this.onmse);
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ms.addEventListener('sourceclose', this.onmsc);
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// link video and media Source
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media.src = URL.createObjectURL(ms);
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let media = this.media = data.media;
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if (media) {
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// setup the media source
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var ms = this.mediaSource = new MediaSource();
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//Media Source listeners
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this.onmso = this.onMediaSourceOpen.bind(this);
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this.onmse = this.onMediaSourceEnded.bind(this);
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this.onmsc = this.onMediaSourceClose.bind(this);
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ms.addEventListener('sourceopen', this.onmso);
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ms.addEventListener('sourceended', this.onmse);
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ms.addEventListener('sourceclose', this.onmsc);
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// link video and media Source
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media.src = URL.createObjectURL(ms);
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}
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}
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onMediaDetaching() {
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@ -139,22 +141,23 @@ class BufferController extends EventHandler {
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}
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onBufferCodecs(tracks) {
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var sb,trackName,track, codec, mimeType;
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let mediaSource = this.mediaSource;
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if (!this.media) {
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// delay sourcebuffer creation if media source not opened yet
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if(!mediaSource || mediaSource.readyState !== 'open') {
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this.pendingTracks = tracks;
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return;
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}
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if (!this.sourceBuffer) {
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var sourceBuffer = {}, mediaSource = this.mediaSource;
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for (trackName in tracks) {
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track = tracks[trackName];
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let sourceBuffer = {};
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for (let trackName in tracks) {
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let track = tracks[trackName];
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// use levelCodec as first priority
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codec = track.levelCodec || track.codec;
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mimeType = `${track.container};codecs=${codec}`;
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let codec = track.levelCodec || track.codec;
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let mimeType = `${track.container};codecs=${codec}`;
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logger.log(`creating sourceBuffer with mimeType:${mimeType}`);
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sb = sourceBuffer[trackName] = mediaSource.addSourceBuffer(mimeType);
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let sb = sourceBuffer[trackName] = mediaSource.addSourceBuffer(mimeType);
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sb.addEventListener('updateend', this.onsbue);
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sb.addEventListener('error', this.onsbe);
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}
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@ -426,10 +426,13 @@ class StreamController extends EventHandler {
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}
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isBuffered(position) {
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var v = this.media, buffered = v.buffered;
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for (var i = 0; i < buffered.length; i++) {
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if (position >= buffered.start(i) && position <= buffered.end(i)) {
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return true;
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let media = this.media;
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if (media) {
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let buffered = media.buffered;
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for (let i = 0; i < buffered.length; i++) {
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if (position >= buffered.start(i) && position <= buffered.end(i)) {
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return true;
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}
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}
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}
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return false;
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@ -500,9 +503,12 @@ class StreamController extends EventHandler {
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*/
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immediateLevelSwitchEnd() {
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this.immediateSwitch = false;
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this.media.currentTime -= 0.0001;
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if (!this.previouslyPaused) {
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this.media.play();
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let media = this.media;
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if (media && media.readyState) {
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media.currentTime -= 0.0001;
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if (!this.previouslyPaused) {
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media.play();
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}
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}
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}
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@ -512,43 +518,47 @@ class StreamController extends EventHandler {
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we need to find the next flushable buffer range
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we should take into account new segment fetch time
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*/
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var fetchdelay, currentRange, nextRange;
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// increase fragment load Index to avoid frag loop loading error after buffer flush
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this.fragLoadIdx += 2 * this.config.fragLoadingLoopThreshold;
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currentRange = this.getBufferRange(this.media.currentTime);
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if (currentRange && currentRange.start > 1) {
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// flush buffer preceding current fragment (flush until current fragment start offset)
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// minus 1s to avoid video freezing, that could happen if we flush keyframe of current video ...
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this.state = State.PAUSED;
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this.hls.trigger(Event.BUFFER_FLUSHING, {startOffset: 0, endOffset: currentRange.start - 1});
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}
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if (!this.media.paused) {
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// add a safety delay of 1s
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var nextLevelId = this.hls.nextLoadLevel,nextLevel = this.levels[nextLevelId], fragLastKbps = this.fragLastKbps;
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if (fragLastKbps && this.fragCurrent) {
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fetchdelay = this.fragCurrent.duration * nextLevel.bitrate / (1000 * fragLastKbps) + 1;
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let media = this.media;
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// ensure that media is defined and that metadata are available (to retrieve currentTime)
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if (media && media.readyState) {
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let fetchdelay, currentRange, nextRange;
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// increase fragment load Index to avoid frag loop loading error after buffer flush
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this.fragLoadIdx += 2 * this.config.fragLoadingLoopThreshold;
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currentRange = this.getBufferRange(media.currentTime);
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if (currentRange && currentRange.start > 1) {
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// flush buffer preceding current fragment (flush until current fragment start offset)
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// minus 1s to avoid video freezing, that could happen if we flush keyframe of current video ...
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this.state = State.PAUSED;
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this.hls.trigger(Event.BUFFER_FLUSHING, {startOffset: 0, endOffset: currentRange.start - 1});
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}
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if (!media.paused) {
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// add a safety delay of 1s
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var nextLevelId = this.hls.nextLoadLevel,nextLevel = this.levels[nextLevelId], fragLastKbps = this.fragLastKbps;
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if (fragLastKbps && this.fragCurrent) {
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fetchdelay = this.fragCurrent.duration * nextLevel.bitrate / (1000 * fragLastKbps) + 1;
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} else {
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fetchdelay = 0;
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}
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} else {
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fetchdelay = 0;
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}
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} else {
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fetchdelay = 0;
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}
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//logger.log('fetchdelay:'+fetchdelay);
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// find buffer range that will be reached once new fragment will be fetched
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nextRange = this.getBufferRange(this.media.currentTime + fetchdelay);
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if (nextRange) {
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// we can flush buffer range following this one without stalling playback
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nextRange = this.followingBufferRange(nextRange);
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//logger.log('fetchdelay:'+fetchdelay);
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// find buffer range that will be reached once new fragment will be fetched
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nextRange = this.getBufferRange(media.currentTime + fetchdelay);
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if (nextRange) {
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// if we are here, we can also cancel any loading/demuxing in progress, as they are useless
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var fragCurrent = this.fragCurrent;
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if (fragCurrent && fragCurrent.loader) {
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fragCurrent.loader.abort();
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// we can flush buffer range following this one without stalling playback
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nextRange = this.followingBufferRange(nextRange);
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if (nextRange) {
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// if we are here, we can also cancel any loading/demuxing in progress, as they are useless
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var fragCurrent = this.fragCurrent;
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if (fragCurrent && fragCurrent.loader) {
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fragCurrent.loader.abort();
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}
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this.fragCurrent = null;
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// flush position is the start position of this new buffer
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this.state = State.PAUSED;
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this.hls.trigger(Event.BUFFER_FLUSHING, {startOffset: nextRange.start, endOffset: Number.POSITIVE_INFINITY});
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}
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this.fragCurrent = null;
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// flush position is the start position of this new buffer
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this.state = State.PAUSED;
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this.hls.trigger(Event.BUFFER_FLUSHING, {startOffset: nextRange.start, endOffset: Number.POSITIVE_INFINITY});
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}
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}
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}
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@ -769,7 +779,10 @@ class StreamController extends EventHandler {
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}
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this.pendingAppending = 0;
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logger.log(`Demuxing ${sn} of [${details.startSN} ,${details.endSN}],level ${level}`);
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this.demuxer.push(data.payload, audioCodec, currentLevel.videoCodec, start, fragCurrent.cc, level, sn, duration, fragCurrent.decryptdata);
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let demuxer = this.demuxer;
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if (demuxer) {
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demuxer.push(data.payload, audioCodec, currentLevel.videoCodec, start, fragCurrent.cc, level, sn, duration, fragCurrent.decryptdata);
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}
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}
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}
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this.fragLoadError = 0;
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@ -1018,7 +1031,6 @@ _checkBuffer() {
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// check buffer upfront
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// if less than jumpThreshold second is buffered, and media is expected to play but playhead is not moving,
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// and we have a new buffer range available upfront, let's seek to that one
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let configSeekHoleNudgeDuration = this.config.seekHoleNudgeDuration;
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if(expectedPlaying && bufferInfo.len <= jumpThreshold) {
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if(playheadMoving) {
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// playhead moving
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@ -1032,7 +1044,7 @@ _checkBuffer() {
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this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_STALLED_ERROR, fatal: false});
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this.stalled = true;
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} else {
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this.seekHoleNudgeDuration += configSeekHoleNudgeDuration;
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this.seekHoleNudgeDuration += this.config.SeekHoleNudgeDuration;
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}
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}
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// if we are below threshold, try to jump if next buffer range is close
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@ -1051,30 +1063,10 @@ _checkBuffer() {
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this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_SEEK_OVER_HOLE, fatal: false, hole : hole});
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}
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}
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// in any case reset stalledInBuffered
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this.stalledInBuffered = 0;
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} else {
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if (targetSeekPosition && media.currentTime !== targetSeekPosition) {
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logger.log(`adjust currentTime from ${media.currentTime} to ${targetSeekPosition}`);
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media.currentTime = targetSeekPosition;
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} else if (expectedPlaying && !playheadMoving) {
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// if we are in this condition, it means that currentTime is in a buffered area, but playhead is not moving
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// if that happens, we wait for a couple of cycle (config.stalledInBufferedNudgeThreshold), then we nudge
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// media.currentTime to try to recover that situation.
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if (this.stalledInBuffered !== undefined) {
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this.stalledInBuffered++;
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} else {
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this.stalledInBuffered = 1;
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}
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if (this.stalledInBuffered >= this.config.stalledInBufferedNudgeThreshold) {
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logger.log(`playback stuck @ ${media.currentTime}, in buffered area, nudge currentTime by ${configSeekHoleNudgeDuration}`);
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this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_SEEK_STUCK_IN_BUFFERED, fatal: false});
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media.currentTime+=configSeekHoleNudgeDuration;
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this.stalledInBuffered = 0;
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}
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} else {
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// currentTime is buffered, playhead is moving or playback not expected... everything is fine
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this.stalledInBuffered = 0;
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}
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}
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}
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@ -46,8 +46,6 @@ export const ErrorDetails = {
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BUFFER_FULL_ERROR: 'bufferFullError',
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// Identifier for a buffer seek over hole event
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BUFFER_SEEK_OVER_HOLE: 'bufferSeekOverHole',
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// Identifier for a seek triggered to workaround a playback stuck although currentTime is buffered
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BUFFER_SEEK_STUCK_IN_BUFFERED : 'bufferSeekStuckInBuffered',
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// Identifier for an internal exception happening inside hls.js while handling an event
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INTERNAL_EXCEPTION: 'internalException'
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};
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@ -55,6 +55,12 @@ class BufferHelper {
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buffered2.push(buffered[i]);
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}
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}
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// in case current position is located before buffered time ranges, report area as not buffered
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if (buffered2.length && pos < buffered2[0].start) {
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return {len: 0, start: pos, end: pos, nextStart : buffered2[0].start};
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}
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for (i = 0, bufferLen = 0, bufferStart = bufferEnd = pos; i < buffered2.length; i++) {
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var start = buffered2[i].start,
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end = buffered2[i].end;
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