Merge pull request #2557 from iwalton3/jpm-plugin
NativeShell enhancements for Jellyfin Media Player
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commit
f5cf6879f9
12 changed files with 108 additions and 45 deletions
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@ -118,9 +118,11 @@ class PlaybackCore {
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* Sends a buffering request to the server.
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* @param {boolean} isBuffering Whether this client is buffering or not.
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*/
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sendBufferingRequest(isBuffering = true) {
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async sendBufferingRequest(isBuffering = true) {
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const playerWrapper = this.manager.getPlayerWrapper();
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const currentPosition = playerWrapper.currentTime();
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const currentPosition = (playerWrapper.currentTimeAsync
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? await playerWrapper.currentTimeAsync()
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: playerWrapper.currentTime());
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const currentPositionTicks = Math.round(currentPosition * Helper.TicksPerMillisecond);
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const isPlaying = playerWrapper.isPlaying();
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@ -155,7 +157,7 @@ class PlaybackCore {
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* Applies a command and checks the playback state if a duplicate command is received.
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* @param {Object} command The playback command.
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*/
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applyCommand(command) {
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async applyCommand(command) {
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// Check if duplicate.
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if (this.lastCommand &&
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this.lastCommand.When.getTime() === command.When.getTime() &&
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@ -177,7 +179,9 @@ class PlaybackCore {
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} else {
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// Check if playback state matches requested command.
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const playerWrapper = this.manager.getPlayerWrapper();
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const currentPositionTicks = Math.round(playerWrapper.currentTime() * Helper.TicksPerMillisecond);
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const currentPositionTicks = Math.round((playerWrapper.currentTimeAsync
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? await playerWrapper.currentTimeAsync()
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: playerWrapper.currentTime()) * Helper.TicksPerMillisecond);
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const isPlaying = playerWrapper.isPlaying();
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switch (command.Command) {
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@ -255,14 +259,16 @@ class PlaybackCore {
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* @param {Date} playAtTime The server's UTC time at which to resume playback.
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* @param {number} positionTicks The PositionTicks from where to resume.
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*/
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scheduleUnpause(playAtTime, positionTicks) {
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async scheduleUnpause(playAtTime, positionTicks) {
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this.clearScheduledCommand();
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const enableSyncTimeout = this.maxDelaySpeedToSync / 2.0;
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const currentTime = new Date();
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const playAtTimeLocal = this.timeSyncCore.remoteDateToLocal(playAtTime);
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const playerWrapper = this.manager.getPlayerWrapper();
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const currentPositionTicks = playerWrapper.currentTime() * Helper.TicksPerMillisecond;
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const currentPositionTicks = (playerWrapper.currentTimeAsync
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? await playerWrapper.currentTimeAsync()
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: playerWrapper.currentTime()) * Helper.TicksPerMillisecond;
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if (playAtTimeLocal > currentTime) {
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const playTimeout = playAtTimeLocal - currentTime;
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@ -167,14 +167,16 @@ class QueueCore {
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* @param {string} origin The origin of the wait call, used for debug.
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*/
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scheduleReadyRequestOnPlaybackStart(apiClient, origin) {
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Helper.waitForEventOnce(this.manager, 'playbackstart', Helper.WaitForEventDefaultTimeout, ['playbackerror']).then(() => {
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Helper.waitForEventOnce(this.manager, 'playbackstart', Helper.WaitForEventDefaultTimeout, ['playbackerror']).then(async () => {
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console.debug('SyncPlay scheduleReadyRequestOnPlaybackStart: local pause and notify server.');
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const playerWrapper = this.manager.getPlayerWrapper();
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playerWrapper.localPause();
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const currentTime = new Date();
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const now = this.manager.timeSyncCore.localDateToRemote(currentTime);
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const currentPosition = playerWrapper.currentTime();
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const currentPosition = (playerWrapper.currentTimeAsync
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? await playerWrapper.currentTimeAsync()
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: playerWrapper.currentTime());
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const currentPositionTicks = Math.round(currentPosition * Helper.TicksPerMillisecond);
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const isPlaying = playerWrapper.isPlaying();
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@ -44,13 +44,15 @@ class PlayerFactory {
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return this.getDefaultWrapper(syncPlayManager);
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}
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console.debug('SyncPlay WrapperFactory getWrapper:', player.id);
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const Wrapper = this.wrappers[player.id];
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const playerId = player.syncPlayWrapAs || player.id;
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console.debug('SyncPlay WrapperFactory getWrapper:', playerId);
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const Wrapper = this.wrappers[playerId];
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if (Wrapper) {
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return new Wrapper(player, syncPlayManager);
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}
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console.debug(`SyncPlay WrapperFactory getWrapper: unknown player ${player.id}, using default wrapper.`);
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console.debug(`SyncPlay WrapperFactory getWrapper: unknown player ${playerId}, using default wrapper.`);
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return this.getDefaultWrapper(syncPlayManager);
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}
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