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346
dashboard-ui/bower_components/hls.js/src/controller/buffer-controller.js
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346
dashboard-ui/bower_components/hls.js/src/controller/buffer-controller.js
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/*
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* Buffer Controller
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*/
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import Event from '../events';
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import EventHandler from '../event-handler';
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import {logger} from '../utils/logger';
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import {ErrorTypes, ErrorDetails} from '../errors';
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class BufferController extends EventHandler {
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constructor(hls) {
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super(hls,
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Event.MEDIA_ATTACHING,
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Event.MEDIA_DETACHING,
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Event.BUFFER_RESET,
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Event.BUFFER_APPENDING,
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Event.BUFFER_CODECS,
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Event.BUFFER_EOS,
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Event.BUFFER_FLUSHING);
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// Source Buffer listeners
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this.onsbue = this.onSBUpdateEnd.bind(this);
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this.onsbe = this.onSBUpdateError.bind(this);
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}
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destroy() {
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EventHandler.prototype.destroy.call(this);
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}
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onMediaAttaching(data) {
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var media = this.media = data.media;
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// setup the media source
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var ms = this.mediaSource = new MediaSource();
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//Media Source listeners
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this.onmso = this.onMediaSourceOpen.bind(this);
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this.onmse = this.onMediaSourceEnded.bind(this);
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this.onmsc = this.onMediaSourceClose.bind(this);
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ms.addEventListener('sourceopen', this.onmso);
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ms.addEventListener('sourceended', this.onmse);
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ms.addEventListener('sourceclose', this.onmsc);
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// link video and media Source
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media.src = URL.createObjectURL(ms);
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}
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onMediaDetaching() {
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var ms = this.mediaSource;
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if (ms) {
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if (ms.readyState === 'open') {
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try {
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// endOfStream could trigger exception if any sourcebuffer is in updating state
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// we don't really care about checking sourcebuffer state here,
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// as we are anyway detaching the MediaSource
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// let's just avoid this exception to propagate
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ms.endOfStream();
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} catch(err) {
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logger.warn(`onMediaDetaching:${err.message} while calling endOfStream`);
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}
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}
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ms.removeEventListener('sourceopen', this.onmso);
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ms.removeEventListener('sourceended', this.onmse);
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ms.removeEventListener('sourceclose', this.onmsc);
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// unlink MediaSource from video tag
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this.media.src = '';
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this.mediaSource = null;
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this.media = null;
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this.pendingTracks = null;
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}
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this.onmso = this.onmse = this.onmsc = null;
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this.hls.trigger(Event.MEDIA_DETACHED);
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}
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onMediaSourceOpen() {
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logger.log('media source opened');
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this.hls.trigger(Event.MEDIA_ATTACHED, { media : this.media });
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// once received, don't listen anymore to sourceopen event
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this.mediaSource.removeEventListener('sourceopen', this.onmso);
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// if any buffer codecs pending, treat it here.
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var pendingTracks = this.pendingTracks;
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if (pendingTracks) {
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this.onBufferCodecs(pendingTracks);
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this.pendingTracks = null;
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this.doAppending();
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}
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}
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onMediaSourceClose() {
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logger.log('media source closed');
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}
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onMediaSourceEnded() {
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logger.log('media source ended');
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}
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onSBUpdateEnd() {
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if (this._needsFlush) {
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this.doFlush();
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}
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if (this._needsEos) {
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this.onBufferEos();
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}
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this.hls.trigger(Event.BUFFER_APPENDED);
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this.doAppending();
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}
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onSBUpdateError(event) {
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logger.error(`sourceBuffer error:${event}`);
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// according to http://www.w3.org/TR/media-source/#sourcebuffer-append-error
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// this error might not always be fatal (it is fatal if decode error is set, in that case
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// it will be followed by a mediaElement error ...)
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this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_APPENDING_ERROR, fatal: false});
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// we don't need to do more than that, as accordin to the spec, updateend will be fired just after
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}
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onBufferReset() {
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var sourceBuffer = this.sourceBuffer;
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if (sourceBuffer) {
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for(var type in sourceBuffer) {
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var sb = sourceBuffer[type];
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try {
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this.mediaSource.removeSourceBuffer(sb);
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sb.removeEventListener('updateend', this.onsbue);
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sb.removeEventListener('error', this.onsbe);
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} catch(err) {
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}
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}
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this.sourceBuffer = null;
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}
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this.flushRange = [];
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this.appended = 0;
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}
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onBufferCodecs(tracks) {
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var sb,trackName,track, codec, mimeType;
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if (!this.media) {
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this.pendingTracks = tracks;
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return;
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}
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if (!this.sourceBuffer) {
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var sourceBuffer = {}, mediaSource = this.mediaSource;
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for (trackName in tracks) {
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track = tracks[trackName];
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// use levelCodec as first priority
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codec = track.levelCodec || track.codec;
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mimeType = `${track.container};codecs=${codec}`;
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logger.log(`creating sourceBuffer with mimeType:${mimeType}`);
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sb = sourceBuffer[trackName] = mediaSource.addSourceBuffer(mimeType);
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sb.addEventListener('updateend', this.onsbue);
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sb.addEventListener('error', this.onsbe);
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}
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this.sourceBuffer = sourceBuffer;
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}
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}
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onBufferAppending(data) {
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if (!this.segments) {
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this.segments = [ data ];
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} else {
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this.segments.push(data);
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}
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this.doAppending();
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}
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onBufferAppendFail(data) {
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logger.error(`sourceBuffer error:${data.event}`);
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// according to http://www.w3.org/TR/media-source/#sourcebuffer-append-error
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// this error might not always be fatal (it is fatal if decode error is set, in that case
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// it will be followed by a mediaElement error ...)
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this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_APPENDING_ERROR, fatal: false, frag: this.fragCurrent});
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}
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onBufferEos() {
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var sb = this.sourceBuffer, mediaSource = this.mediaSource;
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if (!mediaSource || mediaSource.readyState !== 'open') {
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return;
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}
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if (!((sb.audio && sb.audio.updating) || (sb.video && sb.video.updating))) {
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logger.log('all media data available, signal endOfStream() to MediaSource and stop loading fragment');
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//Notify the media element that it now has all of the media data
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mediaSource.endOfStream();
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this._needsEos = false;
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} else {
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this._needsEos = true;
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}
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}
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onBufferFlushing(data) {
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this.flushRange.push({start: data.startOffset, end: data.endOffset});
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// attempt flush immediatly
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this.flushBufferCounter = 0;
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this.doFlush();
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}
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doFlush() {
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// loop through all buffer ranges to flush
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while(this.flushRange.length) {
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var range = this.flushRange[0];
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// flushBuffer will abort any buffer append in progress and flush Audio/Video Buffer
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if (this.flushBuffer(range.start, range.end)) {
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// range flushed, remove from flush array
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this.flushRange.shift();
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this.flushBufferCounter = 0;
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} else {
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this._needsFlush = true;
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// avoid looping, wait for SB update end to retrigger a flush
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return;
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}
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}
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if (this.flushRange.length === 0) {
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// everything flushed
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this._needsFlush = false;
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// let's recompute this.appended, which is used to avoid flush looping
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var appended = 0;
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var sourceBuffer = this.sourceBuffer;
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if (sourceBuffer) {
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for (var type in sourceBuffer) {
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appended += sourceBuffer[type].buffered.length;
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}
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}
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this.appended = appended;
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this.hls.trigger(Event.BUFFER_FLUSHED);
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}
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}
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doAppending() {
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var hls = this.hls, sourceBuffer = this.sourceBuffer, segments = this.segments;
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if (sourceBuffer) {
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if (this.media.error) {
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segments = [];
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logger.error('trying to append although a media error occured, flush segment and abort');
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return;
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}
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for (var type in sourceBuffer) {
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if (sourceBuffer[type].updating) {
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//logger.log('sb update in progress');
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return;
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}
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}
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if (segments.length) {
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var segment = segments.shift();
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try {
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//logger.log(`appending ${segment.type} SB, size:${segment.data.length});
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sourceBuffer[segment.type].appendBuffer(segment.data);
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this.appendError = 0;
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this.appended++;
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} catch(err) {
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// in case any error occured while appending, put back segment in segments table
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logger.error(`error while trying to append buffer:${err.message}`);
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segments.unshift(segment);
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var event = {type: ErrorTypes.MEDIA_ERROR};
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if(err.code !== 22) {
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if (this.appendError) {
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this.appendError++;
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} else {
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this.appendError = 1;
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}
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event.details = ErrorDetails.BUFFER_APPEND_ERROR;
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event.frag = this.fragCurrent;
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/* with UHD content, we could get loop of quota exceeded error until
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browser is able to evict some data from sourcebuffer. retrying help recovering this
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*/
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if (this.appendError > hls.config.appendErrorMaxRetry) {
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logger.log(`fail ${hls.config.appendErrorMaxRetry} times to append segment in sourceBuffer`);
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segments = [];
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event.fatal = true;
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hls.trigger(Event.ERROR, event);
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return;
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} else {
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event.fatal = false;
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hls.trigger(Event.ERROR, event);
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}
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} else {
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// QuotaExceededError: http://www.w3.org/TR/html5/infrastructure.html#quotaexceedederror
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// let's stop appending any segments, and report BUFFER_FULL error
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segments = [];
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event.details = ErrorDetails.BUFFER_FULL;
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hls.trigger(Event.ERROR,event);
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}
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}
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}
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}
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}
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/*
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flush specified buffered range,
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return true once range has been flushed.
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as sourceBuffer.remove() is asynchronous, flushBuffer will be retriggered on sourceBuffer update end
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*/
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flushBuffer(startOffset, endOffset) {
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var sb, i, bufStart, bufEnd, flushStart, flushEnd;
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//logger.log('flushBuffer,pos/start/end: ' + this.media.currentTime + '/' + startOffset + '/' + endOffset);
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// safeguard to avoid infinite looping : don't try to flush more than the nb of appended segments
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if (this.flushBufferCounter < this.appended && this.sourceBuffer) {
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for (var type in this.sourceBuffer) {
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sb = this.sourceBuffer[type];
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if (!sb.updating) {
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for (i = 0; i < sb.buffered.length; i++) {
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bufStart = sb.buffered.start(i);
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bufEnd = sb.buffered.end(i);
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// workaround firefox not able to properly flush multiple buffered range.
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if (navigator.userAgent.toLowerCase().indexOf('firefox') !== -1 && endOffset === Number.POSITIVE_INFINITY) {
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flushStart = startOffset;
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flushEnd = endOffset;
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} else {
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flushStart = Math.max(bufStart, startOffset);
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flushEnd = Math.min(bufEnd, endOffset);
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}
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/* sometimes sourcebuffer.remove() does not flush
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the exact expected time range.
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to avoid rounding issues/infinite loop,
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only flush buffer range of length greater than 500ms.
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*/
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if (Math.min(flushEnd,bufEnd) - flushStart > 0.5 ) {
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this.flushBufferCounter++;
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logger.log(`flush ${type} [${flushStart},${flushEnd}], of [${bufStart},${bufEnd}], pos:${this.media.currentTime}`);
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sb.remove(flushStart, flushEnd);
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return false;
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}
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}
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} else {
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//logger.log('abort ' + type + ' append in progress');
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// this will abort any appending in progress
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//sb.abort();
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logger.warn('cannot flush, sb updating in progress');
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return false;
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}
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}
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} else {
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logger.warn('abort flushing too many retries');
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}
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logger.log('buffer flushed');
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// everything flushed !
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return true;
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}
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}
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export default BufferController;
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