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https://github.com/jellyfin/jellyfin-web
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manual changes for no-var eslint rule
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parent
3374114a37
commit
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8 changed files with 13 additions and 12 deletions
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@ -254,7 +254,7 @@ import 'material-icons';
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function loadNodesToLoad(page, node) {
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const children = node.children;
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for (let i = 0, length = children.length; i < length; i++) {
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var child = children[i];
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const child = children[i];
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if (nodesToLoad.indexOf(child) != -1) {
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nodesToLoad = nodesToLoad.filter(function (n) {
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return n != child;
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@ -297,7 +297,7 @@ import 'material-icons';
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const url = window.location.hash || window.location.href;
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return getParameterByName('id', url);
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}
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var nodesToLoad = [];
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let nodesToLoad = [];
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let selectedNodeId;
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$(document).on('itemsaved', '.metadataEditorPage', function (e, item) {
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updateEditorNode(this, item);
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@ -248,7 +248,7 @@ let inputLoopTimer;
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function runInputLoop() {
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// Get the latest gamepad state.
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const gamepads = navigator.getGamepads(); /* eslint-disable-line compat/compat */
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for (var i = 0, len = gamepads.length; i < len; i++) {
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for (let i = 0, len = gamepads.length; i < len; i++) {
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const gamepad = gamepads[i];
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if (!gamepad) {
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continue;
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@ -273,7 +273,7 @@ function runInputLoop() {
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}
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// Iterate through the buttons to see if Left thumbstick, DPad, A and B are pressed.
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const buttons = gamepad.buttons;
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for (var j = 0, len = buttons.length; j < len; j++) {
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for (let j = 0, len = buttons.length; j < len; j++) {
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if (ProcessedButtons.indexOf(j) !== -1) {
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if (buttons[j].pressed) {
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switch (j) {
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@ -10,7 +10,7 @@ function fallback(urls) {
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document.documentElement.appendChild(frame);
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// the download init has to be sequential otherwise IE only use the first
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var interval = setInterval(function () {
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const interval = setInterval(function () {
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if (frame.contentWindow.document.readyState === 'complete' || frame.contentWindow.document.readyState === 'interactive') {
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clearInterval(interval);
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