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manual changes for no-var eslint rule
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8 changed files with 13 additions and 12 deletions
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@ -248,7 +248,7 @@ let inputLoopTimer;
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function runInputLoop() {
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// Get the latest gamepad state.
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const gamepads = navigator.getGamepads(); /* eslint-disable-line compat/compat */
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for (var i = 0, len = gamepads.length; i < len; i++) {
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for (let i = 0, len = gamepads.length; i < len; i++) {
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const gamepad = gamepads[i];
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if (!gamepad) {
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continue;
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@ -273,7 +273,7 @@ function runInputLoop() {
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}
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// Iterate through the buttons to see if Left thumbstick, DPad, A and B are pressed.
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const buttons = gamepad.buttons;
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for (var j = 0, len = buttons.length; j < len; j++) {
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for (let j = 0, len = buttons.length; j < len; j++) {
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if (ProcessedButtons.indexOf(j) !== -1) {
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if (buttons[j].pressed) {
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switch (j) {
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