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merge from dev

This commit is contained in:
Luke Pulverenti 2015-12-14 10:43:03 -05:00
parent 1c8f02ce0f
commit 33b01d778c
911 changed files with 34157 additions and 57125 deletions

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@ -1,6 +1,6 @@
{
"name": "iron-range-behavior",
"version": "1.0.3",
"version": "1.0.4",
"license": "http://polymer.github.io/LICENSE.txt",
"description": "Provides a behavior for something with a minimum and maximum value",
"authors": "The Polymer Authors",
@ -28,11 +28,11 @@
"webcomponentsjs": "webcomponents/webcomponentsjs#^0.7.0"
},
"homepage": "https://github.com/PolymerElements/iron-range-behavior",
"_release": "1.0.3",
"_release": "1.0.4",
"_resolution": {
"type": "version",
"tag": "v1.0.3",
"commit": "3ed9a372778e31e62477666b313155c581a7dfe6"
"tag": "v1.0.4",
"commit": "71774a7d8a8c377496bfe05e60b754e91216e0b9"
},
"_source": "git://github.com/PolymerElements/iron-range-behavior.git",
"_target": "^1.0.0",

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@ -1,6 +1,6 @@
{
"name": "iron-range-behavior",
"version": "1.0.3",
"version": "1.0.4",
"license": "http://polymer.github.io/LICENSE.txt",
"description": "Provides a behavior for something with a minimum and maximum value",
"authors": "The Polymer Authors",

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@ -12,11 +12,11 @@ subject to an additional IP rights grant found at http://polymer.github.io/PATEN
<script>
/**
/**
* `iron-range-behavior` provides the behavior for something with a minimum to maximum range.
*
* @demo demo/index.html
* @polymerBehavior
* @polymerBehavior
*/
Polymer.IronRangeBehavior = {
@ -85,7 +85,7 @@ subject to an additional IP rights grant found at http://polymer.github.io/PATEN
_calcStep: function(value) {
/**
* if we calculate the step using
* `Math.round(value / step) * step` we may hit a precision point issue
* `Math.round(value / step) * step` we may hit a precision point issue
* eg. 0.1 * 0.2 = 0.020000000000000004
* http://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html
*
@ -93,7 +93,8 @@ subject to an additional IP rights grant found at http://polymer.github.io/PATEN
*/
// polymer/issues/2493
value = parseFloat(value);
return this.step ? (Math.round((value + this.min) / this.step) / (1 / this.step)) - this.min : value;
return this.step ? (Math.round((value + this.min) / this.step) -
(this.min / this.step)) / (1 / this.step) : value;
},
_validateValue: function() {

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@ -103,7 +103,7 @@ subject to an additional IP rights grant found at http://polymer.github.io/PATEN
});
});
test('odd values', function() {
test('odd values', function(done) {
range.min = 1;
range.max = 7;
range.step = 2;
@ -117,6 +117,31 @@ subject to an additional IP rights grant found at http://polymer.github.io/PATEN
range.value += range.step;
assert.equal(range.value, 7);
done();
});
});
test('negative values should round up', function(done) {
range.min = -10;
range.max = 10;
range.step = 0.1;
range.value = -8.4252;
flush(function() {
assert.equal(range.value, -8.4);
done();
});
});
test('positive values should round up', function(done) {
range.min = 10;
range.max = 100;
range.step = 0.25;
range.value = 19.34567;
flush(function() {
assert.equal(range.value, 19.25);
done();
});
});