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Add some linting rules for the CI (#587)

* enable one-var rule

* enable indent rule

* enable no-multiple-empty-lines rule

* enable no-empty rule

* enable no-trailing-spaces rule

* enable no-extra-semi rule

* add eslint rules to fix block spacing

* enable max-statements-per-line rule

* enable brace-style rule

* fix some spacing issues and add future rules

* add code suggestions
This commit is contained in:
dkanada 2019-11-23 00:29:38 +09:00 committed by Vasily
parent 0b0ea7f406
commit 3739741786
101 changed files with 883 additions and 1051 deletions

View file

@ -22,44 +22,44 @@
require(['apphost'], function (appHost) {
"use strict";
var _GAMEPAD_A_BUTTON_INDEX = 0,
_GAMEPAD_B_BUTTON_INDEX = 1,
_GAMEPAD_DPAD_UP_BUTTON_INDEX = 12,
_GAMEPAD_DPAD_DOWN_BUTTON_INDEX = 13,
_GAMEPAD_DPAD_LEFT_BUTTON_INDEX = 14,
_GAMEPAD_DPAD_RIGHT_BUTTON_INDEX = 15,
_GAMEPAD_A_KEY = "GamepadA",
_GAMEPAD_B_KEY = "GamepadB",
_GAMEPAD_DPAD_UP_KEY = "GamepadDPadUp",
_GAMEPAD_DPAD_DOWN_KEY = "GamepadDPadDown",
_GAMEPAD_DPAD_LEFT_KEY = "GamepadDPadLeft",
_GAMEPAD_DPAD_RIGHT_KEY = "GamepadDPadRight",
_GAMEPAD_LEFT_THUMBSTICK_UP_KEY = "GamepadLeftThumbStickUp",
_GAMEPAD_LEFT_THUMBSTICK_DOWN_KEY = "GamepadLeftThumbStickDown",
_GAMEPAD_LEFT_THUMBSTICK_LEFT_KEY = "GamepadLeftThumbStickLeft",
_GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEY = "GamepadLeftThumbStickRight",
_GAMEPAD_A_KEYCODE = 0,
_GAMEPAD_B_KEYCODE = 27,
_GAMEPAD_DPAD_UP_KEYCODE = 38,
_GAMEPAD_DPAD_DOWN_KEYCODE = 40,
_GAMEPAD_DPAD_LEFT_KEYCODE = 37,
_GAMEPAD_DPAD_RIGHT_KEYCODE = 39,
_GAMEPAD_LEFT_THUMBSTICK_UP_KEYCODE = 38,
_GAMEPAD_LEFT_THUMBSTICK_DOWN_KEYCODE = 40,
_GAMEPAD_LEFT_THUMBSTICK_LEFT_KEYCODE = 37,
_GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEYCODE = 39,
_THUMB_STICK_THRESHOLD = 0.75;
var _GAMEPAD_A_BUTTON_INDEX = 0;
var _GAMEPAD_B_BUTTON_INDEX = 1;
var _GAMEPAD_DPAD_UP_BUTTON_INDEX = 12;
var _GAMEPAD_DPAD_DOWN_BUTTON_INDEX = 13;
var _GAMEPAD_DPAD_LEFT_BUTTON_INDEX = 14;
var _GAMEPAD_DPAD_RIGHT_BUTTON_INDEX = 15;
var _GAMEPAD_A_KEY = "GamepadA";
var _GAMEPAD_B_KEY = "GamepadB";
var _GAMEPAD_DPAD_UP_KEY = "GamepadDPadUp";
var _GAMEPAD_DPAD_DOWN_KEY = "GamepadDPadDown";
var _GAMEPAD_DPAD_LEFT_KEY = "GamepadDPadLeft";
var _GAMEPAD_DPAD_RIGHT_KEY = "GamepadDPadRight";
var _GAMEPAD_LEFT_THUMBSTICK_UP_KEY = "GamepadLeftThumbStickUp";
var _GAMEPAD_LEFT_THUMBSTICK_DOWN_KEY = "GamepadLeftThumbStickDown";
var _GAMEPAD_LEFT_THUMBSTICK_LEFT_KEY = "GamepadLeftThumbStickLeft";
var _GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEY = "GamepadLeftThumbStickRight";
var _GAMEPAD_A_KEYCODE = 0;
var _GAMEPAD_B_KEYCODE = 27;
var _GAMEPAD_DPAD_UP_KEYCODE = 38;
var _GAMEPAD_DPAD_DOWN_KEYCODE = 40;
var _GAMEPAD_DPAD_LEFT_KEYCODE = 37;
var _GAMEPAD_DPAD_RIGHT_KEYCODE = 39;
var _GAMEPAD_LEFT_THUMBSTICK_UP_KEYCODE = 38;
var _GAMEPAD_LEFT_THUMBSTICK_DOWN_KEYCODE = 40;
var _GAMEPAD_LEFT_THUMBSTICK_LEFT_KEYCODE = 37;
var _GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEYCODE = 39;
var _THUMB_STICK_THRESHOLD = 0.75;
var _leftThumbstickUpPressed = false,
_leftThumbstickDownPressed = false,
_leftThumbstickLeftPressed = false,
_leftThumbstickRightPressed = false,
_dPadUpPressed = false,
_dPadDownPressed = false,
_dPadLeftPressed = false,
_dPadRightPressed = false,
_gamepadAPressed = false,
_gamepadBPressed = false;
var _leftThumbstickUpPressed = false;
var _leftThumbstickDownPressed = false;
var _leftThumbstickLeftPressed = false;
var _leftThumbstickRightPressed = false;
var _dPadUpPressed = false;
var _dPadDownPressed = false;
var _dPadLeftPressed = false;
var _dPadRightPressed = false;
var _gamepadAPressed = false;
var _gamepadBPressed = false;
// The set of buttons on the gamepad we listen for.
var ProcessedButtons = [
@ -260,7 +260,9 @@ require(['apphost'], function (appHost) {
gamepads = navigator.webkitGetGamepads();
}
gamepads = gamepads || [];
var i, j, len;
var i;
var j;
var len;
for (i = 0, len = gamepads.length; i < len; i++) {
var gamepad = gamepads[i];
if (gamepad) {