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https://github.com/jellyfin/jellyfin-web
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Add some linting rules for the CI (#587)
* enable one-var rule * enable indent rule * enable no-multiple-empty-lines rule * enable no-empty rule * enable no-trailing-spaces rule * enable no-extra-semi rule * add eslint rules to fix block spacing * enable max-statements-per-line rule * enable brace-style rule * fix some spacing issues and add future rules * add code suggestions
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101 changed files with 883 additions and 1051 deletions
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@ -22,44 +22,44 @@
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require(['apphost'], function (appHost) {
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"use strict";
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var _GAMEPAD_A_BUTTON_INDEX = 0,
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_GAMEPAD_B_BUTTON_INDEX = 1,
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_GAMEPAD_DPAD_UP_BUTTON_INDEX = 12,
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_GAMEPAD_DPAD_DOWN_BUTTON_INDEX = 13,
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_GAMEPAD_DPAD_LEFT_BUTTON_INDEX = 14,
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_GAMEPAD_DPAD_RIGHT_BUTTON_INDEX = 15,
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_GAMEPAD_A_KEY = "GamepadA",
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_GAMEPAD_B_KEY = "GamepadB",
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_GAMEPAD_DPAD_UP_KEY = "GamepadDPadUp",
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_GAMEPAD_DPAD_DOWN_KEY = "GamepadDPadDown",
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_GAMEPAD_DPAD_LEFT_KEY = "GamepadDPadLeft",
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_GAMEPAD_DPAD_RIGHT_KEY = "GamepadDPadRight",
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_GAMEPAD_LEFT_THUMBSTICK_UP_KEY = "GamepadLeftThumbStickUp",
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_GAMEPAD_LEFT_THUMBSTICK_DOWN_KEY = "GamepadLeftThumbStickDown",
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_GAMEPAD_LEFT_THUMBSTICK_LEFT_KEY = "GamepadLeftThumbStickLeft",
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_GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEY = "GamepadLeftThumbStickRight",
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_GAMEPAD_A_KEYCODE = 0,
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_GAMEPAD_B_KEYCODE = 27,
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_GAMEPAD_DPAD_UP_KEYCODE = 38,
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_GAMEPAD_DPAD_DOWN_KEYCODE = 40,
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_GAMEPAD_DPAD_LEFT_KEYCODE = 37,
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_GAMEPAD_DPAD_RIGHT_KEYCODE = 39,
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_GAMEPAD_LEFT_THUMBSTICK_UP_KEYCODE = 38,
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_GAMEPAD_LEFT_THUMBSTICK_DOWN_KEYCODE = 40,
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_GAMEPAD_LEFT_THUMBSTICK_LEFT_KEYCODE = 37,
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_GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEYCODE = 39,
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_THUMB_STICK_THRESHOLD = 0.75;
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var _GAMEPAD_A_BUTTON_INDEX = 0;
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var _GAMEPAD_B_BUTTON_INDEX = 1;
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var _GAMEPAD_DPAD_UP_BUTTON_INDEX = 12;
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var _GAMEPAD_DPAD_DOWN_BUTTON_INDEX = 13;
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var _GAMEPAD_DPAD_LEFT_BUTTON_INDEX = 14;
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var _GAMEPAD_DPAD_RIGHT_BUTTON_INDEX = 15;
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var _GAMEPAD_A_KEY = "GamepadA";
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var _GAMEPAD_B_KEY = "GamepadB";
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var _GAMEPAD_DPAD_UP_KEY = "GamepadDPadUp";
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var _GAMEPAD_DPAD_DOWN_KEY = "GamepadDPadDown";
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var _GAMEPAD_DPAD_LEFT_KEY = "GamepadDPadLeft";
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var _GAMEPAD_DPAD_RIGHT_KEY = "GamepadDPadRight";
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var _GAMEPAD_LEFT_THUMBSTICK_UP_KEY = "GamepadLeftThumbStickUp";
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var _GAMEPAD_LEFT_THUMBSTICK_DOWN_KEY = "GamepadLeftThumbStickDown";
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var _GAMEPAD_LEFT_THUMBSTICK_LEFT_KEY = "GamepadLeftThumbStickLeft";
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var _GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEY = "GamepadLeftThumbStickRight";
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var _GAMEPAD_A_KEYCODE = 0;
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var _GAMEPAD_B_KEYCODE = 27;
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var _GAMEPAD_DPAD_UP_KEYCODE = 38;
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var _GAMEPAD_DPAD_DOWN_KEYCODE = 40;
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var _GAMEPAD_DPAD_LEFT_KEYCODE = 37;
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var _GAMEPAD_DPAD_RIGHT_KEYCODE = 39;
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var _GAMEPAD_LEFT_THUMBSTICK_UP_KEYCODE = 38;
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var _GAMEPAD_LEFT_THUMBSTICK_DOWN_KEYCODE = 40;
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var _GAMEPAD_LEFT_THUMBSTICK_LEFT_KEYCODE = 37;
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var _GAMEPAD_LEFT_THUMBSTICK_RIGHT_KEYCODE = 39;
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var _THUMB_STICK_THRESHOLD = 0.75;
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var _leftThumbstickUpPressed = false,
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_leftThumbstickDownPressed = false,
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_leftThumbstickLeftPressed = false,
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_leftThumbstickRightPressed = false,
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_dPadUpPressed = false,
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_dPadDownPressed = false,
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_dPadLeftPressed = false,
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_dPadRightPressed = false,
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_gamepadAPressed = false,
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_gamepadBPressed = false;
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var _leftThumbstickUpPressed = false;
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var _leftThumbstickDownPressed = false;
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var _leftThumbstickLeftPressed = false;
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var _leftThumbstickRightPressed = false;
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var _dPadUpPressed = false;
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var _dPadDownPressed = false;
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var _dPadLeftPressed = false;
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var _dPadRightPressed = false;
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var _gamepadAPressed = false;
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var _gamepadBPressed = false;
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// The set of buttons on the gamepad we listen for.
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var ProcessedButtons = [
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@ -260,7 +260,9 @@ require(['apphost'], function (appHost) {
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gamepads = navigator.webkitGetGamepads();
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}
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gamepads = gamepads || [];
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var i, j, len;
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var i;
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var j;
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var len;
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for (i = 0, len = gamepads.length; i < len; i++) {
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var gamepad = gamepads[i];
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if (gamepad) {
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