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switch polymer to bower

This commit is contained in:
Luke Pulverenti 2015-06-19 12:36:51 -04:00
parent b9598ffaa1
commit 8f6cbe8de2
348 changed files with 40895 additions and 310 deletions

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{
"name": "iron-a11y-keys-behavior",
"version": "1.0.3",
"description": "A behavior that enables keybindings for greater a11y.",
"keywords": [
"web-components",
"web-component",
"polymer",
"a11y",
"input"
],
"authors": [
"The Polymer Authors"
],
"repository": {
"type": "git",
"url": "git://github.com/PolymerElements/iron-a11y-behavior.git"
},
"main": "iron-a11y-keys-behavior.html",
"license": "http://polymer.github.io/LICENSE.txt",
"dependencies": {
"polymer": "Polymer/polymer#^1.0.0"
},
"devDependencies": {
"paper-styles": "PolymerElements/paper-styles#^1.0.2",
"iron-component-page": "polymerelements/iron-component-page#^1.0.0",
"iron-test-helpers": "polymerelements/iron-test-helpers#^1.0.0",
"test-fixture": "polymerelements/test-fixture#^1.0.0",
"web-component-tester": "*",
"webcomponentsjs": "webcomponents/webcomponentsjs#^0.7.0"
},
"homepage": "https://github.com/polymerelements/iron-a11y-keys-behavior",
"_release": "1.0.3",
"_resolution": {
"type": "version",
"tag": "v1.0.3",
"commit": "85609bfee93654cfe7be0bcf4cde169411ba535f"
},
"_source": "git://github.com/polymerelements/iron-a11y-keys-behavior.git",
"_target": "^1.0.0",
"_originalSource": "polymerelements/iron-a11y-keys-behavior"
}

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bower_components

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{
"name": "iron-a11y-keys-behavior",
"version": "1.0.3",
"description": "A behavior that enables keybindings for greater a11y.",
"keywords": [
"web-components",
"web-component",
"polymer",
"a11y",
"input"
],
"authors": [
"The Polymer Authors"
],
"repository": {
"type": "git",
"url": "git://github.com/PolymerElements/iron-a11y-behavior.git"
},
"main": "iron-a11y-keys-behavior.html",
"license": "http://polymer.github.io/LICENSE.txt",
"dependencies": {
"polymer": "Polymer/polymer#^1.0.0"
},
"devDependencies": {
"paper-styles": "PolymerElements/paper-styles#^1.0.2",
"iron-component-page": "polymerelements/iron-component-page#^1.0.0",
"iron-test-helpers": "polymerelements/iron-test-helpers#^1.0.0",
"test-fixture": "polymerelements/test-fixture#^1.0.0",
"web-component-tester": "*",
"webcomponentsjs": "webcomponents/webcomponentsjs#^0.7.0"
}
}

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<!doctype html>
<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<html>
<head>
<meta charset="UTF-8">
<title>Iron A11y Keys Behavior demo</title>
<script src="../../webcomponentsjs/webcomponents-lite.js"></script>
<link rel="import" href="x-key-aware.html">
<link rel="import" href="../../paper-styles/demo-pages.html">
</head>
<body>
<div class="vertical-section vertical-section-container centered">
<x-key-aware></x-key-aware>
</div>
</body>
</html>

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<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" href="../../polymer/polymer.html">
<link rel="import" href="../../paper-styles/paper-styles.html">
<link rel="import" href="../iron-a11y-keys-behavior.html">
<dom-module id="x-key-aware">
<style>
:host {
display: block;
position: relative;
}
pre {
color: var(--google-blue-700);
}
.keys {
line-height: 25px;
}
.keys span {
cursor: default;
background-color: var(--google-grey-100);
border: 1px solid var(--google-grey-300);
padding: 1px 5px;
border-radius: 5px;
}
</style>
<template>
<h4>Press any of these keys</h4>
<p class="keys">
<template is="dom-repeat" items="[[boundKeys]]">
<span>{{item}}</span>
</template>
</p>
<pre>[[pressed]]</pre>
</template>
</dom-module>
<script>
Polymer({
is: 'x-key-aware',
behaviors: [
Polymer.IronA11yKeysBehavior
],
properties: {
pressed: {
type: String,
readOnly: true,
value: ''
},
boundKeys: {
type: Array,
value: function() {
return Object.keys(this.keyBindings).join(' ').split(' ');
}
},
keyEventTarget: {
type: Object,
value: function() {
return document.body;
}
}
},
keyBindings: {
'* pageup pagedown left right down up shift+a alt+a home end space enter': '_updatePressed'
},
_updatePressed: function(event) {
console.log(event.detail);
this._setPressed(
this.pressed + event.detail.combo + ' pressed!\n'
);
}
});
</script>

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<!doctype html>
<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE
The complete set of authors may be found at http://polymer.github.io/AUTHORS
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS
-->
<html>
<head>
<title>iron-a11y-keys-behavior</title>
<script src="../webcomponentsjs/webcomponents-lite.js"></script>
<link rel="import" href="../iron-component-page/iron-component-page.html">
</head>
<body>
<iron-component-page></iron-component-page>
</body>
</html>

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<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" href="../polymer/polymer.html">
<script>
(function() {
'use strict';
/**
* Chrome uses an older version of DOM Level 3 Keyboard Events
*
* Most keys are labeled as text, but some are Unicode codepoints.
* Values taken from: http://www.w3.org/TR/2007/WD-DOM-Level-3-Events-20071221/keyset.html#KeySet-Set
*/
var KEY_IDENTIFIER = {
'U+0009': 'tab',
'U+001B': 'esc',
'U+0020': 'space',
'U+002A': '*',
'U+0030': '0',
'U+0031': '1',
'U+0032': '2',
'U+0033': '3',
'U+0034': '4',
'U+0035': '5',
'U+0036': '6',
'U+0037': '7',
'U+0038': '8',
'U+0039': '9',
'U+0041': 'a',
'U+0042': 'b',
'U+0043': 'c',
'U+0044': 'd',
'U+0045': 'e',
'U+0046': 'f',
'U+0047': 'g',
'U+0048': 'h',
'U+0049': 'i',
'U+004A': 'j',
'U+004B': 'k',
'U+004C': 'l',
'U+004D': 'm',
'U+004E': 'n',
'U+004F': 'o',
'U+0050': 'p',
'U+0051': 'q',
'U+0052': 'r',
'U+0053': 's',
'U+0054': 't',
'U+0055': 'u',
'U+0056': 'v',
'U+0057': 'w',
'U+0058': 'x',
'U+0059': 'y',
'U+005A': 'z',
'U+007F': 'del'
};
/**
* Special table for KeyboardEvent.keyCode.
* KeyboardEvent.keyIdentifier is better, and KeyBoardEvent.key is even better
* than that.
*
* Values from: https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent.keyCode#Value_of_keyCode
*/
var KEY_CODE = {
9: 'tab',
13: 'enter',
27: 'esc',
33: 'pageup',
34: 'pagedown',
35: 'end',
36: 'home',
32: 'space',
37: 'left',
38: 'up',
39: 'right',
40: 'down',
46: 'del',
106: '*'
};
/**
* MODIFIER_KEYS maps the short name for modifier keys used in a key
* combo string to the property name that references those same keys
* in a KeyboardEvent instance.
*/
var MODIFIER_KEYS = {
shift: 'shiftKey',
ctrl: 'ctrlKey',
alt: 'altKey',
meta: 'metaKey'
};
/**
* KeyboardEvent.key is mostly represented by printable character made by
* the keyboard, with unprintable keys labeled nicely.
*
* However, on OS X, Alt+char can make a Unicode character that follows an
* Apple-specific mapping. In this case, we
* fall back to .keyCode.
*/
var KEY_CHAR = /[a-z0-9*]/;
/**
* Matches a keyIdentifier string.
*/
var IDENT_CHAR = /U\+/;
/**
* Matches arrow keys in Gecko 27.0+
*/
var ARROW_KEY = /^arrow/;
/**
* Matches space keys everywhere (notably including IE10's exceptional name
* `spacebar`).
*/
var SPACE_KEY = /^space(bar)?/;
function transformKey(key) {
var validKey = '';
if (key) {
var lKey = key.toLowerCase();
if (lKey.length == 1) {
if (KEY_CHAR.test(lKey)) {
validKey = lKey;
}
} else if (ARROW_KEY.test(lKey)) {
validKey = lKey.replace('arrow', '');
} else if (SPACE_KEY.test(lKey)) {
validKey = 'space';
} else if (lKey == 'multiply') {
// numpad '*' can map to Multiply on IE/Windows
validKey = '*';
} else {
validKey = lKey;
}
}
return validKey;
}
function transformKeyIdentifier(keyIdent) {
var validKey = '';
if (keyIdent) {
if (IDENT_CHAR.test(keyIdent)) {
validKey = KEY_IDENTIFIER[keyIdent];
} else {
validKey = keyIdent.toLowerCase();
}
}
return validKey;
}
function transformKeyCode(keyCode) {
var validKey = '';
if (Number(keyCode)) {
if (keyCode >= 65 && keyCode <= 90) {
// ascii a-z
// lowercase is 32 offset from uppercase
validKey = String.fromCharCode(32 + keyCode);
} else if (keyCode >= 112 && keyCode <= 123) {
// function keys f1-f12
validKey = 'f' + (keyCode - 112);
} else if (keyCode >= 48 && keyCode <= 57) {
// top 0-9 keys
validKey = String(48 - keyCode);
} else if (keyCode >= 96 && keyCode <= 105) {
// num pad 0-9
validKey = String(96 - keyCode);
} else {
validKey = KEY_CODE[keyCode];
}
}
return validKey;
}
function normalizedKeyForEvent(keyEvent) {
// fall back from .key, to .keyIdentifier, to .keyCode, and then to
// .detail.key to support artificial keyboard events
return transformKey(keyEvent.key) ||
transformKeyIdentifier(keyEvent.keyIdentifier) ||
transformKeyCode(keyEvent.keyCode) ||
transformKey(keyEvent.detail.key) || '';
}
function keyComboMatchesEvent(keyCombo, keyEvent) {
return normalizedKeyForEvent(keyEvent) === keyCombo.key &&
!!keyEvent.shiftKey === !!keyCombo.shiftKey &&
!!keyEvent.ctrlKey === !!keyCombo.ctrlKey &&
!!keyEvent.altKey === !!keyCombo.altKey &&
!!keyEvent.metaKey === !!keyCombo.metaKey;
}
function parseKeyComboString(keyComboString) {
return keyComboString.split('+').reduce(function(parsedKeyCombo, keyComboPart) {
var eventParts = keyComboPart.split(':');
var keyName = eventParts[0];
var event = eventParts[1];
if (keyName in MODIFIER_KEYS) {
parsedKeyCombo[MODIFIER_KEYS[keyName]] = true;
} else {
parsedKeyCombo.key = keyName;
parsedKeyCombo.event = event || 'keydown';
}
return parsedKeyCombo;
}, {
combo: keyComboString.split(':').shift()
});
}
function parseEventString(eventString) {
return eventString.split(' ').map(function(keyComboString) {
return parseKeyComboString(keyComboString);
});
}
/**
* `Polymer.IronA11yKeysBehavior` provides a normalized interface for processing
* keyboard commands that pertain to [WAI-ARIA best practices](http://www.w3.org/TR/wai-aria-practices/#kbd_general_binding).
* The element takes care of browser differences with respect to Keyboard events
* and uses an expressive syntax to filter key presses.
*
* Use the `keyBindings` prototype property to express what combination of keys
* will trigger the event to fire.
*
* Use the `key-event-target` attribute to set up event handlers on a specific
* node.
* The `keys-pressed` event will fire when one of the key combinations set with the
* `keys` property is pressed.
*
* @demo demo/index.html
* @polymerBehavior IronA11yKeysBehavior
*/
Polymer.IronA11yKeysBehavior = {
properties: {
/**
* The HTMLElement that will be firing relevant KeyboardEvents.
*/
keyEventTarget: {
type: Object,
value: function() {
return this;
}
},
_boundKeyHandlers: {
type: Array,
value: function() {
return [];
}
},
// We use this due to a limitation in IE10 where instances will have
// own properties of everything on the "prototype".
_imperativeKeyBindings: {
type: Object,
value: function() {
return {};
}
}
},
observers: [
'_resetKeyEventListeners(keyEventTarget, _boundKeyHandlers)'
],
keyBindings: {},
registered: function() {
this._prepKeyBindings();
},
attached: function() {
this._listenKeyEventListeners();
},
detached: function() {
this._unlistenKeyEventListeners();
},
/**
* Can be used to imperatively add a key binding to the implementing
* element. This is the imperative equivalent of declaring a keybinding
* in the `keyBindings` prototype property.
*/
addOwnKeyBinding: function(eventString, handlerName) {
this._imperativeKeyBindings[eventString] = handlerName;
this._prepKeyBindings();
this._resetKeyEventListeners();
},
/**
* When called, will remove all imperatively-added key bindings.
*/
removeOwnKeyBindings: function() {
this._imperativeKeyBindings = {};
this._prepKeyBindings();
this._resetKeyEventListeners();
},
keyboardEventMatchesKeys: function(event, eventString) {
var keyCombos = parseEventString(eventString);
var index;
for (index = 0; index < keyCombos.length; ++index) {
if (keyComboMatchesEvent(keyCombos[index], event)) {
return true;
}
}
return false;
},
_collectKeyBindings: function() {
var keyBindings = this.behaviors.map(function(behavior) {
return behavior.keyBindings;
});
if (keyBindings.indexOf(this.keyBindings) === -1) {
keyBindings.push(this.keyBindings);
}
return keyBindings;
},
_prepKeyBindings: function() {
this._keyBindings = {};
this._collectKeyBindings().forEach(function(keyBindings) {
for (var eventString in keyBindings) {
this._addKeyBinding(eventString, keyBindings[eventString]);
}
}, this);
for (var eventString in this._imperativeKeyBindings) {
this._addKeyBinding(eventString, this._imperativeKeyBindings[eventString]);
}
},
_addKeyBinding: function(eventString, handlerName) {
parseEventString(eventString).forEach(function(keyCombo) {
this._keyBindings[keyCombo.event] =
this._keyBindings[keyCombo.event] || [];
this._keyBindings[keyCombo.event].push([
keyCombo,
handlerName
]);
}, this);
},
_resetKeyEventListeners: function() {
this._unlistenKeyEventListeners();
if (this.isAttached) {
this._listenKeyEventListeners();
}
},
_listenKeyEventListeners: function() {
Object.keys(this._keyBindings).forEach(function(eventName) {
var keyBindings = this._keyBindings[eventName];
var boundKeyHandler = this._onKeyBindingEvent.bind(this, keyBindings);
this._boundKeyHandlers.push([this.keyEventTarget, eventName, boundKeyHandler]);
this.keyEventTarget.addEventListener(eventName, boundKeyHandler);
}, this);
},
_unlistenKeyEventListeners: function() {
var keyHandlerTuple;
var keyEventTarget;
var eventName;
var boundKeyHandler;
while (this._boundKeyHandlers.length) {
// My kingdom for block-scope binding and destructuring assignment..
keyHandlerTuple = this._boundKeyHandlers.pop();
keyEventTarget = keyHandlerTuple[0];
eventName = keyHandlerTuple[1];
boundKeyHandler = keyHandlerTuple[2];
keyEventTarget.removeEventListener(eventName, boundKeyHandler);
}
},
_onKeyBindingEvent: function(keyBindings, event) {
keyBindings.forEach(function(keyBinding) {
var keyCombo = keyBinding[0];
var handlerName = keyBinding[1];
if (!event.defaultPrevented && keyComboMatchesEvent(keyCombo, event)) {
this._triggerKeyHandler(keyCombo, handlerName, event);
}
}, this);
},
_triggerKeyHandler: function(keyCombo, handlerName, keyboardEvent) {
var detail = Object.create(keyCombo);
detail.keyboardEvent = keyboardEvent;
this[handlerName].call(this, new CustomEvent(keyCombo.event, {
detail: detail
}));
}
};
})();
</script>

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<!doctype html>
<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, minimum-scale=1.0, initial-scale=1.0, user-scalable=yes">
<title>iron-a11y-keys</title>
<script src="../../webcomponentsjs/webcomponents-lite.js"></script>
<script src="../../web-component-tester/browser.js"></script>
<script src="../../test-fixture/test-fixture-mocha.js"></script>
<script src="../../iron-test-helpers/mock-interactions.js"></script>
<link rel="import" href="../../polymer/polymer.html">
<link rel="import" href="../../test-fixture/test-fixture.html">
<link rel="import" href="../iron-a11y-keys-behavior.html">
</head>
<body>
<test-fixture id="BasicKeys">
<template>
<x-a11y-basic-keys></x-a11y-basic-keys>
</template>
</test-fixture>
<test-fixture id="ComboKeys">
<template>
<x-a11y-combo-keys></x-a11y-combo-keys>
</template>
</test-fixture>
<test-fixture id="AlternativeEventKeys">
<template>
<x-a11y-alternate-event-keys></x-a11y-alternate-event-keys>
</template>
</test-fixture>
<test-fixture id="BehaviorKeys">
<template>
<x-a11y-behavior-keys></x-a11y-behavior-keys>
</template>
</test-fixture>
<script>
suite('Polymer.IronA11yKeysBehavior', function() {
var keys;
suiteSetup(function() {
var KeysTestBehavior = [Polymer.IronA11yKeysBehavior, {
properties: {
keyCount: {
type: Number,
value: 0
}
},
_keyHandler: function(event) {
this.keyCount++;
this.lastEvent = event;
}
}];
Polymer({
is: 'x-a11y-basic-keys',
behaviors: [
KeysTestBehavior
],
keyBindings: {
'space': '_keyHandler'
}
});
Polymer({
is: 'x-a11y-combo-keys',
behaviors: [
KeysTestBehavior
],
keyBindings: {
'ctrl+shift+a': '_keyHandler'
}
});
Polymer({
is: 'x-a11y-alternate-event-keys',
behaviors: [
KeysTestBehavior
],
keyBindings: {
'space:keyup': '_keyHandler'
}
});
var XA11yBehavior = {
keyBindings: {
'enter': '_keyHandler'
}
};
Polymer({
is: 'x-a11y-behavior-keys',
behaviors: [
KeysTestBehavior,
XA11yBehavior
],
keyBindings: {
'space': '_keyHandler'
}
});
});
suite('basic keys', function() {
setup(function() {
keys = fixture('BasicKeys');
});
test('trigger the handler when the specified key is pressed', function() {
MockInteractions.pressSpace(keys);
expect(keys.keyCount).to.be.equal(1);
});
test('do not trigger the handler for non-specified keys', function() {
MockInteractions.pressEnter(keys);
expect(keys.keyCount).to.be.equal(0);
});
test('can have bindings added imperatively', function() {
keys.addOwnKeyBinding('enter', '_keyHandler');
MockInteractions.pressEnter(keys);
expect(keys.keyCount).to.be.equal(1);
MockInteractions.pressSpace(keys);
expect(keys.keyCount).to.be.equal(2);
});
test('can remove imperatively added bindings', function() {
keys.addOwnKeyBinding('enter', '_keyHandler');
keys.removeOwnKeyBindings();
MockInteractions.pressEnter(keys);
expect(keys.keyCount).to.be.equal(0);
MockInteractions.pressSpace(keys);
expect(keys.keyCount).to.be.equal(1);
});
suite('edge cases', function() {
test('knows that `spacebar` is the same as `space`', function() {
var event = new CustomEvent('keydown');
event.key = 'spacebar';
expect(keys.keyboardEventMatchesKeys(event, 'space')).to.be.equal(true);
});
});
suite('matching keyboard events to keys', function() {
test('can be done imperatively', function() {
var event = new CustomEvent('keydown');
event.keyCode = 65;
expect(keys.keyboardEventMatchesKeys(event, 'a')).to.be.equal(true);
});
test('can be done with a provided keyboardEvent', function() {
var event;
MockInteractions.pressSpace(keys);
event = keys.lastEvent;
expect(event.detail.keyboardEvent).to.be.okay;
expect(keys.keyboardEventMatchesKeys(event, 'space')).to.be.equal(true);
});
test('can handle variations in arrow key names', function() {
var event = new CustomEvent('keydown');
event.key = 'up';
expect(keys.keyboardEventMatchesKeys(event, 'up')).to.be.equal(true);
event.key = 'ArrowUp';
expect(keys.keyboardEventMatchesKeys(event, 'up')).to.be.equal(true);
});
});
});
suite('combo keys', function() {
setup(function() {
keys = fixture('ComboKeys');
});
test('trigger the handler when the combo is pressed', function() {
var event = new CustomEvent('keydown');
event.ctrlKey = true;
event.shiftKey = true;
event.keyCode = event.code = 65;
keys.dispatchEvent(event);
expect(keys.keyCount).to.be.equal(1);
});
});
suite('alternative event keys', function() {
setup(function() {
keys = fixture('AlternativeEventKeys');
});
test('trigger on the specified alternative keyboard event', function() {
MockInteractions.keyDownOn(keys, 32);
expect(keys.keyCount).to.be.equal(0);
MockInteractions.keyUpOn(keys, 32);
expect(keys.keyCount).to.be.equal(1);
});
});
suite('behavior keys', function() {
setup(function() {
keys = fixture('BehaviorKeys');
});
test('bindings in other behaviors are transitive', function() {
MockInteractions.pressEnter(keys);
MockInteractions.pressSpace(keys);
expect(keys.keyCount).to.be.equal(2);
});
});
});
</script>
</body>
</html>

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<!--
@license
Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<!doctype html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, minimum-scale=1.0, initial-scale=1.0, user-scalable=yes">
<title>Tests</title>
<script src="../../webcomponentsjs/webcomponents.js"></script>
<script src="../../web-component-tester/browser.js"></script>
</head>
<body>
<script>
// Load and run all tests (.html, .js) as one suite:
WCT.loadSuites([
'basic-test.html',
]);
</script>
</body>
</html>