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update components
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5bd79b1ab7
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10 changed files with 43 additions and 18 deletions
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@ -28,14 +28,14 @@
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"web-component-tester": "*",
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"webcomponentsjs": "webcomponents/webcomponentsjs#^0.7.0"
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},
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"homepage": "https://github.com/polymerelements/iron-selector",
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"homepage": "https://github.com/PolymerElements/iron-selector",
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"_release": "1.0.2",
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"_resolution": {
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"type": "version",
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"tag": "v1.0.2",
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"commit": "ea22d91d11ba6f72c01faa952d5e600f9d1773cf"
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},
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"_source": "git://github.com/polymerelements/iron-selector.git",
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"_source": "git://github.com/PolymerElements/iron-selector.git",
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"_target": "^1.0.0",
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"_originalSource": "polymerelements/iron-selector"
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"_originalSource": "PolymerElements/iron-selector"
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}
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@ -28,12 +28,12 @@
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"web-animations-next-lite.dev.html",
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"web-animations-next-lite.dev.js"
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],
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"version": "2.1.0",
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"_release": "2.1.0",
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"version": "2.1.1",
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"_release": "2.1.1",
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"_resolution": {
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"type": "version",
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"tag": "2.1.0",
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"commit": "7215de49976c233fb7abe2c19ee31a1009acc655"
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"tag": "2.1.1",
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"commit": "6ed4038f5793d9f024876911515d1826b3f07b1d"
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},
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"_source": "git://github.com/web-animations/web-animations-js.git",
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"_target": "^2.0.0",
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@ -1,3 +1,28 @@
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### 2.1.1 - *July 1 2015*
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* Add Animation.timeline getter
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* Add AnimationEffect.parent getter
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* Make AnimationEffectTiming (returned by AnimationEffect.timing) attributes mutable
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* Expose the Animation constructor
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* Change custom effects from AnimationEffects to onsample functions. Custom effects should now be created by setting the onsample attribute of a KeyframeEffect.
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For example, this is deprecated:
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var myEffect = new KeyframeEffect(
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element,
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function(timeFraction, target, effect) {
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target.style.opacity = timeFraction;
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},
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1000);
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var myAnimation = document.timeline.play(myEffect);
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and this should be used insead:
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var myEffect = new KeyframeEffect(element, [], 1000);
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effect.onsample = function(timeFraction, effect, animation) {
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effect.target.style.opacity = timeFraction;
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};
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var myAnimation = document.timeline.play(myEffect);
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### 2.1.0 - *June 15 2015*
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* Fix bug affecting GroupEffects with infinite iteration children
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* Add GroupEffect.firstChild and GroupEffect.lastChild
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