diff --git a/src/components/htmlMediaHelper.js b/src/components/htmlMediaHelper.js
index f876568ce4..b2453c3580 100644
--- a/src/components/htmlMediaHelper.js
+++ b/src/components/htmlMediaHelper.js
@@ -48,6 +48,12 @@ export function enableHlsJsPlayer(runTimeTicks, mediaType) {
return false;
}
+ // Native HLS support in WebOS only plays stereo sound. hls.js works better, but works only on WebOS 4 or newer.
+ // Using hls.js also seems to fix fast forward issues that native HLS has.
+ if (browser.web0sVersion >= 4) {
+ return true;
+ }
+
// The native players on these devices support seeking live streams, no need to use hls.js here
if (browser.tizen || browser.web0s) {
return false;
diff --git a/src/scripts/browserDeviceProfile.js b/src/scripts/browserDeviceProfile.js
index f38d7ab6e7..db3b3c72bd 100644
--- a/src/scripts/browserDeviceProfile.js
+++ b/src/scripts/browserDeviceProfile.js
@@ -137,6 +137,14 @@ function supportsEac3(videoTestElement) {
}
function supportsAc3InHls(videoTestElement) {
+ // We use hls.js on WebOS 4 and newer and hls.js uses Media Sources Extensions (MSE) API.
+ // On WebOS MSE does support AC-3 and EAC-3 only on audio mp4 file but not on audiovideo mp4
+ // therefore until audio and video is not separated when generating stream and m3u8 this should
+ // return false.
+ if (browser.web0sVersion >= 4) {
+ return false;
+ }
+
if (browser.tizen || browser.web0s) {
return true;
}