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update components

This commit is contained in:
Luke Pulverenti 2016-04-22 12:09:08 -04:00
parent e1d75fd9c2
commit aaeb444675
22 changed files with 253 additions and 90 deletions

View file

@ -1,7 +1,7 @@
/*! Hammer.JS - v2.0.6 - 2015-12-23
/*! Hammer.JS - v2.0.6 - 2016-04-21
* http://hammerjs.github.io/
*
* Copyright (c) 2015 Jorik Tangelder;
* Copyright (c) 2016 Jorik Tangelder;
* Licensed under the license */
(function(window, document, exportName, undefined) {
'use strict';
@ -130,7 +130,7 @@ if (typeof Object.assign !== 'function') {
* means that properties in dest will be overwritten by the ones in src.
* @param {Object} dest
* @param {Object} src
* @param {Boolean=false} [merge]
* @param {Boolean} [merge=false]
* @returns {Object} dest
*/
var extend = deprecate(function extend(dest, src, merge) {
@ -791,7 +791,6 @@ function MouseInput() {
this.evEl = MOUSE_ELEMENT_EVENTS;
this.evWin = MOUSE_WINDOW_EVENTS;
this.allow = true; // used by Input.TouchMouse to disable mouse events
this.pressed = false; // mousedown state
Input.apply(this, arguments);
@ -814,8 +813,8 @@ inherit(MouseInput, Input, {
eventType = INPUT_END;
}
// mouse must be down, and mouse events are allowed (see the TouchMouse input)
if (!this.pressed || !this.allow) {
// mouse must be down
if (!this.pressed) {
return;
}
@ -1098,12 +1097,19 @@ function getTouches(ev, type) {
* @constructor
* @extends Input
*/
var DEDUP_TIMEOUT = 2500;
var DEDUP_DISTANCE = 25;
function TouchMouseInput() {
Input.apply(this, arguments);
var handler = bindFn(this.handler, this);
this.touch = new TouchInput(this.manager, handler);
this.mouse = new MouseInput(this.manager, handler);
this.primaryTouch = null;
this.lastTouches = [];
}
inherit(TouchMouseInput, Input, {
@ -1117,17 +1123,15 @@ inherit(TouchMouseInput, Input, {
var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH),
isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE);
// when we're in a touch event, so block all upcoming mouse events
// most mobile browser also emit mouseevents, right after touchstart
if (isTouch) {
this.mouse.allow = false;
} else if (isMouse && !this.mouse.allow) {
if (isMouse && inputData.sourceCapabilities && inputData.sourceCapabilities.firesTouchEvents) {
return;
}
// reset the allowMouse when we're done
if (inputEvent & (INPUT_END | INPUT_CANCEL)) {
this.mouse.allow = true;
// when we're in a touch event, record touches to de-dupe synthetic mouse event
if (isTouch) {
recordTouches.call(this, inputEvent, inputData);
} else if (isMouse && isSyntheticEvent.call(this, inputData)) {
return;
}
this.callback(manager, inputEvent, inputData);
@ -1142,6 +1146,44 @@ inherit(TouchMouseInput, Input, {
}
});
function recordTouches(eventType, eventData) {
if (eventType & INPUT_START) {
this.primaryTouch = eventData.changedPointers[0].identifier;
setLastTouch.call(this, eventData);
} else if (eventType & (INPUT_END | INPUT_CANCEL)) {
setLastTouch.call(this, eventData);
}
}
function setLastTouch(eventData) {
var touch = eventData.changedPointers[0];
if (touch.identifier === this.primaryTouch) {
var lastTouch = {x: touch.clientX, y: touch.clientY};
this.lastTouches.push(lastTouch);
var lts = this.lastTouches;
var removeLastTouch = function() {
var i = lts.indexOf(lastTouch);
if (i > -1) {
lts.splice(i, 1);
}
};
setTimeout(removeLastTouch, DEDUP_TIMEOUT);
}
}
function isSyntheticEvent(eventData) {
var x = eventData.srcEvent.clientX, y = eventData.srcEvent.clientY;
for (var i = 0; i < this.lastTouches.length; i++) {
var t = this.lastTouches[i];
var dx = Math.abs(x - t.x), dy = Math.abs(y - t.y);
if (dx <= DEDUP_DISTANCE && dy <= DEDUP_DISTANCE) {
return true;
}
}
return false;
}
var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction');
var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined;