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Load gamepadtokey.js only when is necessary

This commit is contained in:
ferferga 2020-01-29 15:08:17 +01:00
parent af75183d2a
commit c60dbbb3ae
2 changed files with 15 additions and 19 deletions

View file

@ -197,30 +197,30 @@ define(['connectionManager', 'playbackManager', 'events', 'inputManager', 'focus
events.on(apiClient, "message", onMessageReceived);
}
function enableNativeGamepadKeyMapping() {
if (window.navigator && "string" == typeof window.navigator.gamepadInputEmulation) {
window.navigator.gamepadInputEmulation = "keyboard";
return true;
function attachgamepad(e) {
if (navigator.getGamepads.length > 0) {
require(["components/serverNotifications/gamepadtokey"]);
console.log("Gamepad connected! Attaching gamepadtokey.js script");
}
return false;
}
function isGamepadSupported() {
return "ongamepadconnected" in window || navigator.getGamepads || navigator.webkitGetGamepads;
function dettachgamepad(e) {
delete require.cache[require(["components/serverNotifications/gamepadtokey"])];
console.log("Gamepad disconnected! Dettaching gamepadtokey.js");
}
connectionManager.getApiClients().forEach(bindEvents);
events.on(connectionManager, 'apiclientcreated', function (e, newApiClient) {
bindEvents(newApiClient);
});
if (!enableNativeGamepadKeyMapping() && isGamepadSupported()) {
if (navigator.getGamepads()[0] != null) {
require(["components/serverNotifications/gamepadtokey"]);
console.log("Gamepad connected! Attaching gamepadtokey.js script");
window.addEventListener("gamepaddisconnected", dettachgamepad);
} else {
window.addEventListener("gamepadconnected", attachgamepad);
console.log("No gamepad connected to this device");
}
require(["components/serverNotifications/mouseManager"]);
// require(["components/serverNotifications/mouseManager"]);
return serverNotifications;
});