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Hide hardware acceleration type in playstats

This commit is contained in:
gnattu 2024-09-09 16:41:02 +08:00
parent 49ae4c3f40
commit db972f84dc

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@ -172,12 +172,17 @@ function getTranscodingStats(session, player, displayPlayMethod) {
value: session.TranscodingInfo.TranscodeReasons.map(translateReason).join('<br/>') value: session.TranscodingInfo.TranscodeReasons.map(translateReason).join('<br/>')
}); });
} }
if (session.TranscodingInfo.HardwareAccelerationType) { // Hide this for now because it is not useful in its current state.
sessionStats.push({ // This only reflects the configuration in the dashboard, but the actual
label: globalize.translate('LabelHardwareEncoding'), // decoder/encoder selection is more complex. As a result, the hardware
value: session.TranscodingInfo.HardwareAccelerationType // encoder may not be used even if hardware acceleration is configured,
}); // making the display of hardware acceleration misleading.
} // if (session.TranscodingInfo.HardwareAccelerationType) {
// sessionStats.push({
// label: globalize.translate('LabelHardwareEncoding'),
// value: session.TranscodingInfo.HardwareAccelerationType
// });
// }
} }
return sessionStats; return sessionStats;