mirror of
https://github.com/jellyfin/jellyfin-web
synced 2025-03-30 19:56:21 +00:00
chapter menu update based on time, split videoJS extensions into own file
This commit is contained in:
parent
deaf1fce2c
commit
ee5007c55d
3 changed files with 723 additions and 692 deletions
|
@ -331,388 +331,6 @@ function parseISO8601Date(s, toLocal) {
|
|||
})(jQuery, window);
|
||||
|
||||
|
||||
/*
|
||||
JS for the quality selector in video.js player
|
||||
*/
|
||||
|
||||
/*
|
||||
Define the base class for the quality selector button.
|
||||
Most of this code is copied from the _V_.TextTrackButton
|
||||
class.
|
||||
|
||||
https://github.com/zencoder/video-js/blob/master/src/tracks.js#L560)
|
||||
*/
|
||||
_V_.ResolutionSelector = _V_.Button.extend({
|
||||
|
||||
kind: "quality",
|
||||
className: "vjs-quality-button",
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
this._super(player, options);
|
||||
|
||||
// Save the starting resolution as a property of the player object
|
||||
player.options.currentResolution = this.buttonText;
|
||||
|
||||
this.menu = this.createMenu();
|
||||
|
||||
if (this.items.length === 0) {
|
||||
this.hide();
|
||||
}
|
||||
},
|
||||
|
||||
createMenu: function () {
|
||||
|
||||
var menu = new _V_.Menu(this.player);
|
||||
|
||||
// Add a title list item to the top
|
||||
menu.el.appendChild(_V_.createElement("li", {
|
||||
className: "vjs-menu-title",
|
||||
innerHTML: _V_.uc(this.kind)
|
||||
}));
|
||||
|
||||
this.items = this.createItems();
|
||||
|
||||
// Add menu items to the menu
|
||||
this.each(this.items, function (item) {
|
||||
menu.addItem(item);
|
||||
});
|
||||
|
||||
// Add list to element
|
||||
this.addComponent(menu);
|
||||
|
||||
return menu;
|
||||
},
|
||||
|
||||
// Override the default _V_.Button createElement so the button text isn't hidden
|
||||
createElement: function (type, attrs) {
|
||||
|
||||
// Add standard Aria and Tabindex info
|
||||
attrs = _V_.merge({
|
||||
className: this.buildCSSClass(),
|
||||
innerHTML: '<div><span class="vjs-quality-text">' + this.buttonText + '</span></div>',
|
||||
role: "button",
|
||||
tabIndex: 0
|
||||
}, attrs);
|
||||
|
||||
return this._super(type, attrs);
|
||||
},
|
||||
|
||||
// Create a menu item for each text track
|
||||
createItems: function () {
|
||||
|
||||
var items = [];
|
||||
|
||||
this.each(this.availableRes, function (res) {
|
||||
|
||||
items.push(new _V_.ResolutionMenuItem(this.player, {
|
||||
|
||||
label: res[0].res,
|
||||
src: res
|
||||
}));
|
||||
});
|
||||
|
||||
return items;
|
||||
},
|
||||
|
||||
buildCSSClass: function () {
|
||||
|
||||
return this.className + " vjs-menu-button " + this._super();
|
||||
},
|
||||
|
||||
// Focus - Add keyboard functionality to element
|
||||
onFocus: function () {
|
||||
|
||||
// Show the menu, and keep showing when the menu items are in focus
|
||||
this.menu.lockShowing();
|
||||
this.menu.el.style.display = "block";
|
||||
|
||||
// When tabbing through, the menu should hide when focus goes from the last menu item to the next tabbed element.
|
||||
_V_.one(this.menu.el.childNodes[this.menu.el.childNodes.length - 1], "blur", this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
}));
|
||||
},
|
||||
|
||||
// Can't turn off list display that we turned on with focus, because list would go away.
|
||||
onBlur: function () { },
|
||||
|
||||
onClick: function () {
|
||||
|
||||
/*
|
||||
When you click the button it adds focus, which will show the menu indefinitely.
|
||||
So we'll remove focus when the mouse leaves the button.
|
||||
Focus is needed for tab navigation.
|
||||
*/
|
||||
this.one('mouseout', this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
this.el.blur();
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
Define the base class for the quality menu items
|
||||
*/
|
||||
_V_.ResolutionMenuItem = _V_.MenuItem.extend({
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
// Modify options for parent MenuItem class's init.
|
||||
options.selected = (options.label === player.options.currentResolution);
|
||||
this._super(player, options);
|
||||
|
||||
this.player.addEvent('changeRes', _V_.proxy(this, this.update));
|
||||
},
|
||||
|
||||
onClick: function () {
|
||||
|
||||
// Check that we are changing to a new quality (not the one we are already on)
|
||||
if (this.options.label === this.player.options.currentResolution)
|
||||
return;
|
||||
|
||||
var resolutions = new Array();
|
||||
resolutions['high'] = new Array(1500000, 128000, 1920, 1080);
|
||||
resolutions['medium'] = new Array(750000, 128000, 1280, 720);
|
||||
resolutions['low'] = new Array(200000, 128000, 720, 480);
|
||||
|
||||
var current_time = this.player.currentTime();
|
||||
|
||||
// Set the button text to the newly chosen quality
|
||||
jQuery(this.player.controlBar.el).find('.vjs-quality-text').html(this.options.label);
|
||||
|
||||
// Change the source and make sure we don't start the video over
|
||||
var currentSrc = this.player.tag.src;
|
||||
var src = parse_src_url(currentSrc);
|
||||
var newSrc = "/mediabrowser/" + src.Type + "/" + src.item_id + "/stream." + src.stream + "?audioChannels=" + src.audioChannels + "&audioBitrate=" + resolutions[this.options.src[0].res][1] +
|
||||
"&videoBitrate=" + resolutions[this.options.src[0].res][0] + "&maxWidth=" + resolutions[this.options.src[0].res][2] + "&maxHeight=" + resolutions[this.options.src[0].res][3] +
|
||||
"&videoCodec=" + src.videoCodec + "&audioCodec=" + src.audioCodec;
|
||||
|
||||
if (this.player.duration() == "Infinity") {
|
||||
if (currentSrc.indexOf("StartTimeTicks") >= 0) {
|
||||
var startTimeTicks = currentSrc.match(new RegExp("StartTimeTicks=[0-9]+", "g"));
|
||||
var start_time = startTimeTicks[0].replace("StartTimeTicks=", "");
|
||||
|
||||
newSrc += "&StartTimeTicks=" + Math.floor(parseInt(start_time) + (10000000 * current_time));
|
||||
} else {
|
||||
newSrc += "&StartTimeTicks=" + Math.floor(10000000 * current_time);
|
||||
}
|
||||
|
||||
this.player.src(newSrc).one('loadedmetadata', function () {
|
||||
this.play();
|
||||
});
|
||||
} else {
|
||||
this.player.src(newSrc).one('loadedmetadata', function () {
|
||||
this.currentTime(current_time);
|
||||
this.play();
|
||||
});
|
||||
}
|
||||
|
||||
// Save the newly selected resolution in our player options property
|
||||
this.player.options.currentResolution = this.options.label;
|
||||
|
||||
// Update the classes to reflect the currently selected resolution
|
||||
this.player.triggerEvent('changeRes');
|
||||
},
|
||||
|
||||
update: function () {
|
||||
|
||||
if (this.options.label === this.player.options.currentResolution) {
|
||||
this.selected(true);
|
||||
} else {
|
||||
this.selected(false);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
/*
|
||||
JS for the chapter selector in video.js player
|
||||
*/
|
||||
|
||||
/*
|
||||
Define the base class for the chapter selector button.
|
||||
*/
|
||||
_V_.ChapterSelector = _V_.Button.extend({
|
||||
|
||||
kind: "chapter",
|
||||
className: "vjs-chapter-button",
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
this._super(player, options);
|
||||
|
||||
this.menu = this.createMenu();
|
||||
|
||||
if (this.items.length === 0) {
|
||||
this.hide();
|
||||
}
|
||||
},
|
||||
|
||||
createMenu: function () {
|
||||
|
||||
var menu = new _V_.Menu(this.player);
|
||||
|
||||
// Add a title list item to the top
|
||||
menu.el.appendChild(_V_.createElement("li", {
|
||||
className: "vjs-menu-title",
|
||||
innerHTML: _V_.uc(this.kind)
|
||||
}));
|
||||
|
||||
this.items = this.createItems();
|
||||
|
||||
// Add menu items to the menu
|
||||
this.each(this.items, function (item) {
|
||||
menu.addItem(item);
|
||||
});
|
||||
|
||||
// Add list to element
|
||||
this.addComponent(menu);
|
||||
|
||||
return menu;
|
||||
},
|
||||
|
||||
// Override the default _V_.Button createElement so the button text isn't hidden
|
||||
createElement: function (type, attrs) {
|
||||
|
||||
// Add standard Aria and Tabindex info
|
||||
attrs = _V_.merge({
|
||||
className: this.buildCSSClass(),
|
||||
innerHTML: '<div><span class="vjs-chapter-text">' + this.buttonText + '</span></div>',
|
||||
role: "button",
|
||||
tabIndex: 0
|
||||
}, attrs);
|
||||
|
||||
return this._super(type, attrs);
|
||||
},
|
||||
|
||||
// Create a menu item for each chapter
|
||||
createItems: function () {
|
||||
|
||||
var items = [];
|
||||
|
||||
this.each(this.Chapters, function (chapter) {
|
||||
|
||||
items.push(new _V_.ChapterMenuItem(this.player, {
|
||||
label: chapter[0].Name,
|
||||
src: chapter
|
||||
}));
|
||||
});
|
||||
|
||||
return items;
|
||||
},
|
||||
|
||||
buildCSSClass: function () {
|
||||
|
||||
return this.className + " vjs-menu-button " + this._super();
|
||||
},
|
||||
|
||||
// Focus - Add keyboard functionality to element
|
||||
onFocus: function () {
|
||||
|
||||
// Show the menu, and keep showing when the menu items are in focus
|
||||
this.menu.lockShowing();
|
||||
this.menu.el.style.display = "block";
|
||||
|
||||
// When tabbing through, the menu should hide when focus goes from the last menu item to the next tabbed element.
|
||||
_V_.one(this.menu.el.childNodes[this.menu.el.childNodes.length - 1], "blur", this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
}));
|
||||
},
|
||||
|
||||
// Can't turn off list display that we turned on with focus, because list would go away.
|
||||
onBlur: function () { },
|
||||
|
||||
onClick: function () {
|
||||
|
||||
/*
|
||||
When you click the button it adds focus, which will show the menu indefinitely.
|
||||
So we'll remove focus when the mouse leaves the button.
|
||||
Focus is needed for tab navigation.
|
||||
*/
|
||||
this.one('mouseout', this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
this.el.blur();
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
Define the base class for the chapter menu items
|
||||
*/
|
||||
_V_.ChapterMenuItem = _V_.MenuItem.extend({
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
// Modify options for parent MenuItem class's init.
|
||||
//options.selected = ( options.label === player.options.currentResolution );
|
||||
this._super(player, options);
|
||||
|
||||
this.player.addEvent('changeChapter', _V_.proxy(this, this.update));
|
||||
},
|
||||
|
||||
onClick: function () {
|
||||
|
||||
// Set the button text to the newly chosen chapter
|
||||
//jQuery( this.player.controlBar.el ).find( '.vjs-chapter-text' ).html( this.options.label );
|
||||
|
||||
if (this.player.duration() == "Infinity") {
|
||||
var currentSrc = this.player.tag.src;
|
||||
|
||||
if (currentSrc.indexOf("StartTimeTicks") >= 0) {
|
||||
var newSrc = currentSrc.replace(new RegExp("StartTimeTicks=[0-9]+", "g"), "StartTimeTicks=" + this.options.src[0].StartPositionTicks);
|
||||
} else {
|
||||
var newSrc = currentSrc += "&StartTimeTicks=" + this.options.src[0].StartPositionTicks;
|
||||
}
|
||||
|
||||
this.player.src(newSrc).one('loadedmetadata', function () {
|
||||
this.play();
|
||||
});
|
||||
} else {
|
||||
//figure out the time from ticks
|
||||
var current_time = parseFloat(this.options.src[0].StartPositionTicks) / 10000000;
|
||||
|
||||
this.player.currentTime(current_time);
|
||||
}
|
||||
},
|
||||
|
||||
update: function () {
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
JS for the stop button in video.js player
|
||||
*/
|
||||
|
||||
/*
|
||||
Define the base class for the stop button.
|
||||
*/
|
||||
|
||||
_V_.StopButton = _V_.Button.extend({
|
||||
|
||||
kind: "stop",
|
||||
className: "vjs-stop-button",
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
this._super(player, options);
|
||||
|
||||
},
|
||||
|
||||
buildCSSClass: function () {
|
||||
|
||||
return this.className + " vjs-menu-button " + this._super();
|
||||
},
|
||||
|
||||
onClick: function () {
|
||||
MediaPlayer.stop();
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
//convert Ticks to human hr:min:sec format
|
||||
function ticks_to_human(str) {
|
||||
|
||||
|
|
|
@ -318,73 +318,3 @@
|
|||
}
|
||||
|
||||
};
|
||||
|
||||
var videoJSextension = {
|
||||
|
||||
/*
|
||||
Add our video quality selector button to the videojs controls. This takes
|
||||
a mandatory jQuery object of the <video> element we are setting up the
|
||||
videojs video for.
|
||||
*/
|
||||
setup_video: function ($video, item) {
|
||||
|
||||
// Add the stop button.
|
||||
_V_.merge(_V_.ControlBar.prototype.options.components, { StopButton: {} });
|
||||
|
||||
var vid_id = $video.attr('id'),
|
||||
available_res = ['high', 'medium', 'low'],
|
||||
default_res,
|
||||
vjs_sources = [], // This will be an array of arrays of objects, see the video.js api documentation for myPlayer.src()
|
||||
vjs_source = {},
|
||||
vjs_chapters = [], // This will be an array of arrays of objects, see the video.js api documentation for myPlayer.src()
|
||||
vjs_chapter = {};
|
||||
|
||||
// Determine this video's default res (it might not have the globally determined default available)
|
||||
default_res = available_res[0];
|
||||
|
||||
// Put together the videojs source arrays for each available resolution
|
||||
$.each(available_res, function (i, res) {
|
||||
|
||||
vjs_sources[i] = [];
|
||||
|
||||
vjs_source = {};
|
||||
vjs_source.res = res;
|
||||
|
||||
vjs_sources[i].push(vjs_source);
|
||||
|
||||
});
|
||||
|
||||
_V_.ResolutionSelectorButton = _V_.ResolutionSelector.extend({
|
||||
buttonText: default_res,
|
||||
availableRes: vjs_sources
|
||||
});
|
||||
|
||||
// Add the resolution selector button.
|
||||
_V_.merge(_V_.ControlBar.prototype.options.components, { ResolutionSelectorButton: {} });
|
||||
|
||||
//chceck if chapters exist and add chapter selector
|
||||
if (item.Chapters && item.Chapters.length) {
|
||||
// Put together the videojs source arrays for each available chapter
|
||||
$.each(item.Chapters, function (i, chapter) {
|
||||
|
||||
vjs_chapters[i] = [];
|
||||
|
||||
vjs_chapter = {};
|
||||
vjs_chapter.Name = chapter.Name + " (" + ticks_to_human(chapter.StartPositionTicks) + ")";
|
||||
vjs_chapter.StartPositionTicks = chapter.StartPositionTicks;
|
||||
|
||||
vjs_chapters[i].push(vjs_chapter);
|
||||
|
||||
});
|
||||
|
||||
_V_.ChapterSelectorButton = _V_.ChapterSelector.extend({
|
||||
buttonText: '',
|
||||
Chapters: vjs_chapters
|
||||
});
|
||||
|
||||
// Add the chapter selector button.
|
||||
_V_.merge(_V_.ControlBar.prototype.options.components, { ChapterSelectorButton: {} });
|
||||
}
|
||||
|
||||
}
|
||||
};
|
|
@ -1 +1,484 @@
|
|||
|
||||
var videoJSextension = {
|
||||
|
||||
/*
|
||||
Add our video quality selector button to the videojs controls. This takes
|
||||
a mandatory jQuery object of the <video> element we are setting up the
|
||||
videojs video for.
|
||||
*/
|
||||
setup_video: function ($video, item) {
|
||||
|
||||
// Add the stop button.
|
||||
_V_.merge(_V_.ControlBar.prototype.options.components, { StopButton: {} });
|
||||
|
||||
var vid_id = $video.attr('id'),
|
||||
available_res = ['high', 'medium', 'low'],
|
||||
default_res,
|
||||
vjs_sources = [], // This will be an array of arrays of objects, see the video.js api documentation for myPlayer.src()
|
||||
vjs_source = {},
|
||||
vjs_chapters = [], // This will be an array of arrays of objects, see the video.js api documentation for myPlayer.src()
|
||||
vjs_chapter = {};
|
||||
|
||||
// Determine this video's default res (it might not have the globally determined default available)
|
||||
default_res = available_res[0];
|
||||
|
||||
// Put together the videojs source arrays for each available resolution
|
||||
$.each(available_res, function (i, res) {
|
||||
|
||||
vjs_sources[i] = [];
|
||||
|
||||
vjs_source = {};
|
||||
vjs_source.res = res;
|
||||
|
||||
vjs_sources[i].push(vjs_source);
|
||||
|
||||
});
|
||||
|
||||
_V_.ResolutionSelectorButton = _V_.ResolutionSelector.extend({
|
||||
buttonText: default_res,
|
||||
availableRes: vjs_sources
|
||||
});
|
||||
|
||||
// Add the resolution selector button.
|
||||
_V_.merge(_V_.ControlBar.prototype.options.components, { ResolutionSelectorButton: {} });
|
||||
|
||||
//chceck if chapters exist and add chapter selector
|
||||
if (item.Chapters && item.Chapters.length) {
|
||||
// Put together the videojs source arrays for each available chapter
|
||||
$.each(item.Chapters, function (i, chapter) {
|
||||
|
||||
vjs_chapters[i] = [];
|
||||
|
||||
vjs_chapter = {};
|
||||
vjs_chapter.Name = chapter.Name + " (" + ticks_to_human(chapter.StartPositionTicks) + ")";
|
||||
vjs_chapter.StartPositionTicks = chapter.StartPositionTicks;
|
||||
|
||||
vjs_chapters[i].push(vjs_chapter);
|
||||
|
||||
});
|
||||
|
||||
_V_.ChapterSelectorButton = _V_.ChapterSelector.extend({
|
||||
buttonText: '',
|
||||
Chapters: vjs_chapters
|
||||
});
|
||||
|
||||
// Add the chapter selector button.
|
||||
_V_.merge(_V_.ControlBar.prototype.options.components, { ChapterSelectorButton: {} });
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
JS for the quality selector in video.js player
|
||||
*/
|
||||
|
||||
/*
|
||||
Define the base class for the quality selector button.
|
||||
Most of this code is copied from the _V_.TextTrackButton
|
||||
class.
|
||||
|
||||
https://github.com/zencoder/video-js/blob/master/src/tracks.js#L560)
|
||||
*/
|
||||
_V_.ResolutionSelector = _V_.Button.extend({
|
||||
|
||||
kind: "quality",
|
||||
className: "vjs-quality-button",
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
this._super(player, options);
|
||||
|
||||
// Save the starting resolution as a property of the player object
|
||||
player.options.currentResolution = this.buttonText;
|
||||
|
||||
this.menu = this.createMenu();
|
||||
|
||||
if (this.items.length === 0) {
|
||||
this.hide();
|
||||
}
|
||||
},
|
||||
|
||||
createMenu: function () {
|
||||
|
||||
var menu = new _V_.Menu(this.player);
|
||||
|
||||
// Add a title list item to the top
|
||||
menu.el.appendChild(_V_.createElement("li", {
|
||||
className: "vjs-menu-title",
|
||||
innerHTML: _V_.uc(this.kind)
|
||||
}));
|
||||
|
||||
this.items = this.createItems();
|
||||
|
||||
// Add menu items to the menu
|
||||
this.each(this.items, function (item) {
|
||||
menu.addItem(item);
|
||||
});
|
||||
|
||||
// Add list to element
|
||||
this.addComponent(menu);
|
||||
|
||||
return menu;
|
||||
},
|
||||
|
||||
// Override the default _V_.Button createElement so the button text isn't hidden
|
||||
createElement: function (type, attrs) {
|
||||
|
||||
// Add standard Aria and Tabindex info
|
||||
attrs = _V_.merge({
|
||||
className: this.buildCSSClass(),
|
||||
innerHTML: '<div><span class="vjs-quality-text">' + this.buttonText + '</span></div>',
|
||||
role: "button",
|
||||
tabIndex: 0
|
||||
}, attrs);
|
||||
|
||||
return this._super(type, attrs);
|
||||
},
|
||||
|
||||
// Create a menu item for each text track
|
||||
createItems: function () {
|
||||
|
||||
var items = [];
|
||||
|
||||
this.each(this.availableRes, function (res) {
|
||||
|
||||
items.push(new _V_.ResolutionMenuItem(this.player, {
|
||||
|
||||
label: res[0].res,
|
||||
src: res
|
||||
}));
|
||||
});
|
||||
|
||||
return items;
|
||||
},
|
||||
|
||||
buildCSSClass: function () {
|
||||
|
||||
return this.className + " vjs-menu-button " + this._super();
|
||||
},
|
||||
|
||||
// Focus - Add keyboard functionality to element
|
||||
onFocus: function () {
|
||||
|
||||
// Show the menu, and keep showing when the menu items are in focus
|
||||
this.menu.lockShowing();
|
||||
this.menu.el.style.display = "block";
|
||||
|
||||
// When tabbing through, the menu should hide when focus goes from the last menu item to the next tabbed element.
|
||||
_V_.one(this.menu.el.childNodes[this.menu.el.childNodes.length - 1], "blur", this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
}));
|
||||
},
|
||||
|
||||
// Can't turn off list display that we turned on with focus, because list would go away.
|
||||
onBlur: function () { },
|
||||
|
||||
onClick: function () {
|
||||
|
||||
/*
|
||||
When you click the button it adds focus, which will show the menu indefinitely.
|
||||
So we'll remove focus when the mouse leaves the button.
|
||||
Focus is needed for tab navigation.
|
||||
*/
|
||||
this.one('mouseout', this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
this.el.blur();
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
Define the base class for the quality menu items
|
||||
*/
|
||||
_V_.ResolutionMenuItem = _V_.MenuItem.extend({
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
// Modify options for parent MenuItem class's init.
|
||||
options.selected = (options.label === player.options.currentResolution);
|
||||
this._super(player, options);
|
||||
|
||||
this.player.addEvent('changeRes', _V_.proxy(this, this.update));
|
||||
},
|
||||
|
||||
onClick: function () {
|
||||
|
||||
// Check that we are changing to a new quality (not the one we are already on)
|
||||
if (this.options.label === this.player.options.currentResolution)
|
||||
return;
|
||||
|
||||
var resolutions = new Array();
|
||||
resolutions['high'] = new Array(1500000, 128000, 1920, 1080);
|
||||
resolutions['medium'] = new Array(750000, 128000, 1280, 720);
|
||||
resolutions['low'] = new Array(200000, 128000, 720, 480);
|
||||
|
||||
var current_time = this.player.currentTime();
|
||||
|
||||
// Set the button text to the newly chosen quality
|
||||
jQuery(this.player.controlBar.el).find('.vjs-quality-text').html(this.options.label);
|
||||
|
||||
// Change the source and make sure we don't start the video over
|
||||
var currentSrc = this.player.tag.src;
|
||||
var src = parse_src_url(currentSrc);
|
||||
var newSrc = "/mediabrowser/" + src.Type + "/" + src.item_id + "/stream." + src.stream + "?audioChannels=" + src.audioChannels + "&audioBitrate=" + resolutions[this.options.src[0].res][1] +
|
||||
"&videoBitrate=" + resolutions[this.options.src[0].res][0] + "&maxWidth=" + resolutions[this.options.src[0].res][2] + "&maxHeight=" + resolutions[this.options.src[0].res][3] +
|
||||
"&videoCodec=" + src.videoCodec + "&audioCodec=" + src.audioCodec;
|
||||
|
||||
if (this.player.duration() == "Infinity") {
|
||||
if (currentSrc.indexOf("StartTimeTicks") >= 0) {
|
||||
var startTimeTicks = currentSrc.match(new RegExp("StartTimeTicks=[0-9]+", "g"));
|
||||
var start_time = startTimeTicks[0].replace("StartTimeTicks=", "");
|
||||
|
||||
newSrc += "&StartTimeTicks=" + Math.floor(parseInt(start_time) + (10000000 * current_time));
|
||||
} else {
|
||||
newSrc += "&StartTimeTicks=" + Math.floor(10000000 * current_time);
|
||||
}
|
||||
|
||||
this.player.src(newSrc).one('loadedmetadata', function () {
|
||||
this.play();
|
||||
});
|
||||
} else {
|
||||
this.player.src(newSrc).one('loadedmetadata', function () {
|
||||
this.currentTime(current_time);
|
||||
this.play();
|
||||
});
|
||||
}
|
||||
|
||||
// Save the newly selected resolution in our player options property
|
||||
this.player.options.currentResolution = this.options.label;
|
||||
|
||||
// Update the classes to reflect the currently selected resolution
|
||||
this.player.triggerEvent('changeRes');
|
||||
},
|
||||
|
||||
update: function () {
|
||||
|
||||
if (this.options.label === this.player.options.currentResolution) {
|
||||
this.selected(true);
|
||||
} else {
|
||||
this.selected(false);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
/*
|
||||
JS for the chapter selector in video.js player
|
||||
*/
|
||||
|
||||
/*
|
||||
Define the base class for the chapter selector button.
|
||||
*/
|
||||
_V_.ChapterSelector = _V_.Button.extend({
|
||||
|
||||
kind: "chapter",
|
||||
className: "vjs-chapter-button",
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
this._super(player, options);
|
||||
|
||||
this.menu = this.createMenu();
|
||||
|
||||
if (this.items.length === 0) {
|
||||
this.hide();
|
||||
}
|
||||
},
|
||||
|
||||
createMenu: function () {
|
||||
|
||||
var menu = new _V_.Menu(this.player);
|
||||
|
||||
// Add a title list item to the top
|
||||
menu.el.appendChild(_V_.createElement("li", {
|
||||
className: "vjs-menu-title",
|
||||
innerHTML: _V_.uc(this.kind)
|
||||
}));
|
||||
|
||||
this.items = this.createItems();
|
||||
|
||||
// Add menu items to the menu
|
||||
this.each(this.items, function (item) {
|
||||
menu.addItem(item);
|
||||
});
|
||||
|
||||
// Add list to element
|
||||
this.addComponent(menu);
|
||||
|
||||
return menu;
|
||||
},
|
||||
|
||||
// Override the default _V_.Button createElement so the button text isn't hidden
|
||||
createElement: function (type, attrs) {
|
||||
|
||||
// Add standard Aria and Tabindex info
|
||||
attrs = _V_.merge({
|
||||
className: this.buildCSSClass(),
|
||||
innerHTML: '<div><span class="vjs-chapter-text">' + this.buttonText + '</span></div>',
|
||||
role: "button",
|
||||
tabIndex: 0
|
||||
}, attrs);
|
||||
|
||||
return this._super(type, attrs);
|
||||
},
|
||||
|
||||
// Create a menu item for each chapter
|
||||
createItems: function () {
|
||||
|
||||
var items = [];
|
||||
|
||||
this.each(this.Chapters, function (chapter) {
|
||||
|
||||
items.push(new _V_.ChapterMenuItem(this.player, {
|
||||
label: chapter[0].Name,
|
||||
src: chapter
|
||||
}));
|
||||
});
|
||||
|
||||
return items;
|
||||
},
|
||||
|
||||
buildCSSClass: function () {
|
||||
|
||||
return this.className + " vjs-menu-button " + this._super();
|
||||
},
|
||||
|
||||
// Focus - Add keyboard functionality to element
|
||||
onFocus: function () {
|
||||
|
||||
//find the current chapter and mark it active in the list
|
||||
//need to determine current position plus the start point of the file to know where we are.
|
||||
var current_time = this.player.currentTime();
|
||||
var startTimeTicks = this.player.tag.src.match(new RegExp("StartTimeTicks=[0-9]+", "g"));
|
||||
var now_ticks = Math.floor(parseInt(startTimeTicks[0].replace("StartTimeTicks=","")) + (10000000 * current_time));
|
||||
|
||||
var activeChapter;
|
||||
this.each(this.Chapters, function (chapter) {
|
||||
if (now_ticks > chapter[0].StartPositionTicks) {
|
||||
activeChapter = chapter[0];
|
||||
}
|
||||
});
|
||||
// Save the newly selected chapter in our player options property
|
||||
this.player.options.currentChapter = activeChapter.Name;
|
||||
|
||||
jQuery( this.player.controlBar.el ).find( '.vjs-chapter-button .vjs-menu .vjs-menu-item').removeClass('vjs-selected').each(function(){
|
||||
if ($(this).html() == activeChapter.Name) $(this).addClass('vjs-selected');
|
||||
});
|
||||
|
||||
// Show the menu, and keep showing when the menu items are in focus
|
||||
this.menu.lockShowing();
|
||||
this.menu.el.style.display = "block";
|
||||
|
||||
// When tabbing through, the menu should hide when focus goes from the last menu item to the next tabbed element.
|
||||
_V_.one(this.menu.el.childNodes[this.menu.el.childNodes.length - 1], "blur", this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
}));
|
||||
},
|
||||
|
||||
|
||||
// Can't turn off list display that we turned on with focus, because list would go away.
|
||||
onBlur: function () { },
|
||||
|
||||
onClick: function () {
|
||||
|
||||
/*
|
||||
When you click the button it adds focus, which will show the menu indefinitely.
|
||||
So we'll remove focus when the mouse leaves the button.
|
||||
Focus is needed for tab navigation.
|
||||
*/
|
||||
this.one('mouseout', this.proxy(function () {
|
||||
|
||||
this.menu.unlockShowing();
|
||||
this.el.blur();
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
Define the base class for the chapter menu items
|
||||
*/
|
||||
_V_.ChapterMenuItem = _V_.MenuItem.extend({
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
// Modify options for parent MenuItem class's init.
|
||||
//options.selected = ( options.label === player.options.currentResolution );
|
||||
this._super(player, options);
|
||||
|
||||
this.player.addEvent('changeChapter', _V_.proxy(this, this.update));
|
||||
},
|
||||
|
||||
onClick: function () {
|
||||
|
||||
// Set the button text to the newly chosen chapter
|
||||
//jQuery( this.player.controlBar.el ).find( '.vjs-chapter-text' ).html( this.options.label );
|
||||
|
||||
if (this.player.duration() == "Infinity") {
|
||||
var currentSrc = this.player.tag.src;
|
||||
|
||||
if (currentSrc.indexOf("StartTimeTicks") >= 0) {
|
||||
var newSrc = currentSrc.replace(new RegExp("StartTimeTicks=[0-9]+", "g"), "StartTimeTicks=" + this.options.src[0].StartPositionTicks);
|
||||
} else {
|
||||
var newSrc = currentSrc += "&StartTimeTicks=" + this.options.src[0].StartPositionTicks;
|
||||
}
|
||||
|
||||
this.player.src(newSrc).one('loadedmetadata', function () {
|
||||
this.play();
|
||||
});
|
||||
} else {
|
||||
//figure out the time from ticks
|
||||
var current_time = parseFloat(this.options.src[0].StartPositionTicks) / 10000000;
|
||||
|
||||
this.player.currentTime(current_time);
|
||||
}
|
||||
|
||||
// Save the newly selected chapter in our player options property
|
||||
this.player.options.currentChapter = this.options.label;
|
||||
|
||||
// Update the classes to reflect the currently selected chapter
|
||||
this.player.triggerEvent('changeChapter');
|
||||
},
|
||||
|
||||
update: function () {
|
||||
if (this.options.label === this.player.options.currentChapter) {
|
||||
this.selected(true);
|
||||
} else {
|
||||
this.selected(false);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
JS for the stop button in video.js player
|
||||
*/
|
||||
|
||||
/*
|
||||
Define the base class for the stop button.
|
||||
*/
|
||||
|
||||
_V_.StopButton = _V_.Button.extend({
|
||||
|
||||
kind: "stop",
|
||||
className: "vjs-stop-button",
|
||||
|
||||
init: function (player, options) {
|
||||
|
||||
this._super(player, options);
|
||||
|
||||
},
|
||||
|
||||
buildCSSClass: function () {
|
||||
|
||||
return this.className + " vjs-menu-button " + this._super();
|
||||
},
|
||||
|
||||
onClick: function () {
|
||||
MediaPlayer.stop();
|
||||
}
|
||||
});
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue