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update web components

This commit is contained in:
Luke Pulverenti 2015-12-23 12:46:01 -05:00
parent 909402537a
commit fcdd2e4f4b
114 changed files with 1611 additions and 1238 deletions

View file

@ -1,12 +1,12 @@
/*! Hammer.JS - v2.0.4 - 2014-09-28
/*! Hammer.JS - v2.0.4 - 2015-12-22
* http://hammerjs.github.io/
*
* Copyright (c) 2014 Jorik Tangelder;
* Licensed under the MIT license */
* Copyright (c) 2015 Jorik Tangelder;
* Licensed under the license */
(function(window, document, exportName, undefined) {
'use strict';
var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o'];
var VENDOR_PREFIXES = ['', 'webkit', 'Moz', 'MS', 'ms', 'o'];
var TEST_ELEMENT = document.createElement('div');
var TYPE_FUNCTION = 'function';
@ -320,8 +320,8 @@ function uniqueId() {
* @returns {DocumentView|Window}
*/
function getWindowForElement(element) {
var doc = element.ownerDocument;
return (doc.defaultView || doc.parentWindow);
var doc = element.ownerDocument || element;
return (doc.defaultView || doc.parentWindow || window);
}
var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i;
@ -500,9 +500,17 @@ function computeInputData(manager, input) {
computeDeltaXY(session, input);
input.offsetDirection = getDirection(input.deltaX, input.deltaY);
var overallVelocity = getVelocity(input.deltaTime, input.deltaX, input.deltaY);
input.overallVelocityX = overallVelocity.x;
input.overallVelocityY = overallVelocity.y;
input.overallVelocity = (abs(overallVelocity.x) > abs(overallVelocity.y)) ? overallVelocity.x : overallVelocity.y;
input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1;
input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0;
input.maxPointers = !session.prevInput ? input.pointers.length : ((input.pointers.length >
session.prevInput.maxPointers) ? input.pointers.length : session.prevInput.maxPointers);
computeIntervalInputData(session, input);
// find the correct target
@ -546,8 +554,8 @@ function computeIntervalInputData(session, input) {
velocity, velocityX, velocityY, direction;
if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) {
var deltaX = last.deltaX - input.deltaX;
var deltaY = last.deltaY - input.deltaY;
var deltaX = input.deltaX - last.deltaX;
var deltaY = input.deltaY - last.deltaY;
var v = getVelocity(deltaTime, deltaX, deltaY);
velocityX = v.x;
@ -652,9 +660,9 @@ function getDirection(x, y) {
}
if (abs(x) >= abs(y)) {
return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
return x < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
}
return y > 0 ? DIRECTION_UP : DIRECTION_DOWN;
return y < 0 ? DIRECTION_UP : DIRECTION_DOWN;
}
/**
@ -697,7 +705,7 @@ function getAngle(p1, p2, props) {
* @return {Number} rotation
*/
function getRotation(start, end) {
return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY);
return getAngle(end[1], end[0], PROPS_CLIENT_XY) + getAngle(start[1], start[0], PROPS_CLIENT_XY);
}
/**
@ -790,7 +798,7 @@ var POINTER_ELEMENT_EVENTS = 'pointerdown';
var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel';
// IE10 has prefixed support, and case-sensitive
if (window.MSPointerEvent) {
if (window.MSPointerEvent && !window.PointerEvent) {
POINTER_ELEMENT_EVENTS = 'MSPointerDown';
POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel';
}
@ -1114,7 +1122,7 @@ TouchAction.prototype = {
value = this.compute();
}
if (NATIVE_TOUCH_ACTION) {
if (NATIVE_TOUCH_ACTION && this.manager.element.style) {
this.manager.element.style[PREFIXED_TOUCH_ACTION] = value;
}
this.actions = value.toLowerCase().trim();
@ -1165,6 +1173,23 @@ TouchAction.prototype = {
var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y);
var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X);
if (hasNone) {
//do not prevent defaults if this is a tap gesture
var isTapPointer = input.pointers.length === 1;
var isTapMovement = input.distance < 2;
var isTapTouchTime = input.deltaTime < 250;
if (isTapPointer && isTapMovement && isTapTouchTime) {
return;
}
}
if (hasPanX && hasPanY) {
// `pan-x pan-y` means browser handles all scrolling/panning, do not prevent
return;
}
if (hasNone ||
(hasPanY && direction & DIRECTION_HORIZONTAL) ||
(hasPanX && direction & DIRECTION_VERTICAL)) {
@ -1196,9 +1221,12 @@ function cleanTouchActions(actions) {
var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X);
var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y);
// pan-x and pan-y can be combined
// if both pan-x and pan-y are set (different recognizers
// for different directions, e.g. horizontal pan but vertical swipe?)
// we need none (as otherwise with pan-x pan-y combined none of these
// recognizers will work, since the browser would handle all panning
if (hasPanX && hasPanY) {
return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y;
return TOUCH_ACTION_NONE;
}
// pan-x OR pan-y
@ -1256,10 +1284,13 @@ var STATE_FAILED = 32;
* @param {Object} options
*/
function Recognizer(options) {
// make sure, options are copied over to a new object to prevent leaking it outside
options = extend({}, options || {});
this.id = uniqueId();
this.manager = null;
this.options = merge(options || {}, this.defaults);
this.options = merge(options, this.defaults);
// default is enable true
this.options.enable = ifUndefined(this.options.enable, true);
@ -1387,20 +1418,24 @@ Recognizer.prototype = {
var self = this;
var state = this.state;
function emit(withState) {
self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input);
function emit(event) {
self.manager.emit(event, input);
}
// 'panstart' and 'panmove'
if (state < STATE_ENDED) {
emit(true);
emit(self.options.event + stateStr(state));
}
emit(); // simple 'eventName' events
emit(self.options.event); // simple 'eventName' events
if (input.additionalEvent) { // additional event(panleft, panright, pinchin, pinchout...)
emit(input.additionalEvent);
}
// panend and pancancel
if (state >= STATE_ENDED) {
emit(true);
emit(self.options.event + stateStr(state));
}
},
@ -1665,14 +1700,15 @@ inherit(PanRecognizer, AttrRecognizer, {
},
emit: function(input) {
this.pX = input.deltaX;
this.pY = input.deltaY;
var direction = directionStr(input.direction);
if (direction) {
this.manager.emit(this.options.event + direction, input);
}
if (direction) {
input.additionalEvent = this.options.event + direction;
}
this._super.emit.call(this, input);
}
});
@ -1708,11 +1744,11 @@ inherit(PinchRecognizer, AttrRecognizer, {
},
emit: function(input) {
this._super.emit.call(this, input);
if (input.scale !== 1) {
var inOut = input.scale < 1 ? 'in' : 'out';
this.manager.emit(this.options.event + inOut, input);
input.additionalEvent = this.options.event + inOut;
}
this._super.emit.call(this, input);
}
});
@ -1737,8 +1773,8 @@ inherit(PressRecognizer, Recognizer, {
defaults: {
event: 'press',
pointers: 1,
time: 500, // minimal time of the pointer to be pressed
threshold: 5 // a minimal movement is ok, but keep it low
time: 251, // minimal time of the pointer to be pressed
threshold: 9 // a minimal movement is ok, but keep it low
},
getTouchAction: function() {
@ -1836,7 +1872,7 @@ inherit(SwipeRecognizer, AttrRecognizer, {
defaults: {
event: 'swipe',
threshold: 10,
velocity: 0.65,
velocity: 0.3,
direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL,
pointers: 1
},
@ -1850,21 +1886,22 @@ inherit(SwipeRecognizer, AttrRecognizer, {
var velocity;
if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) {
velocity = input.velocity;
velocity = input.overallVelocity;
} else if (direction & DIRECTION_HORIZONTAL) {
velocity = input.velocityX;
velocity = input.overallVelocityX;
} else if (direction & DIRECTION_VERTICAL) {
velocity = input.velocityY;
velocity = input.overallVelocityY;
}
return this._super.attrTest.call(this, input) &&
direction & input.direction &&
direction & input.offsetDirection &&
input.distance > this.options.threshold &&
input.maxPointers == this.options.pointers &&
abs(velocity) > this.options.velocity && input.eventType & INPUT_END;
},
emit: function(input) {
var direction = directionStr(input.direction);
var direction = directionStr(input.offsetDirection);
if (direction) {
this.manager.emit(this.options.event + direction, input);
}
@ -1907,7 +1944,7 @@ inherit(TapRecognizer, Recognizer, {
taps: 1,
interval: 300, // max time between the multi-tap taps
time: 250, // max time of the pointer to be down (like finger on the screen)
threshold: 2, // a minimal movement is ok, but keep it low
threshold: 9, // a minimal movement is ok, but keep it low
posThreshold: 10 // a multi-tap can be a bit off the initial position
},
@ -1981,7 +2018,7 @@ inherit(TapRecognizer, Recognizer, {
},
emit: function() {
if (this.state == STATE_RECOGNIZED ) {
if (this.state == STATE_RECOGNIZED) {
this._input.tapCount = this.count;
this.manager.emit(this.options.event, this._input);
}
@ -1989,7 +2026,7 @@ inherit(TapRecognizer, Recognizer, {
});
/**
* Simple way to create an manager with a default set of recognizers.
* Simple way to create a manager with a default set of recognizers.
* @param {HTMLElement} element
* @param {Object} [options]
* @constructor
@ -2055,12 +2092,12 @@ Hammer.defaults = {
*/
preset: [
// RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...]
[RotateRecognizer, { enable: false }],
[PinchRecognizer, { enable: false }, ['rotate']],
[SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }],
[PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']],
[RotateRecognizer, {enable: false}],
[PinchRecognizer, {enable: false}, ['rotate']],
[SwipeRecognizer, {direction: DIRECTION_HORIZONTAL}],
[PanRecognizer, {direction: DIRECTION_HORIZONTAL}, ['swipe']],
[TapRecognizer],
[TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']],
[TapRecognizer, {event: 'doubletap', taps: 2}, ['tap']],
[PressRecognizer]
],
@ -2127,9 +2164,9 @@ var FORCED_STOP = 2;
* @constructor
*/
function Manager(element, options) {
options = options || {};
var newOptions = options ? extend({}, options) : {};
this.options = merge(newOptions, Hammer.defaults);
this.options = merge(options, Hammer.defaults);
this.options.inputTarget = this.options.inputTarget || element;
this.handlers = {};
@ -2142,7 +2179,7 @@ function Manager(element, options) {
toggleCssProps(this, true);
each(options.recognizers, function(item) {
each(this.options.recognizers, function(item) {
var recognizer = this.add(new (item[0])(item[1]));
item[2] && recognizer.recognizeWith(item[2]);
item[3] && recognizer.requireFailure(item[3]);
@ -2290,11 +2327,19 @@ Manager.prototype = {
return this;
}
var recognizers = this.recognizers;
recognizer = this.get(recognizer);
recognizers.splice(inArray(recognizers, recognizer), 1);
this.touchAction.update();
// let's make sure this recognizer exists
if (recognizer) {
var recognizers = this.recognizers;
var index = inArray(recognizers, recognizer);
if (index !== -1) {
recognizers.splice(index, 1);
this.touchAction.update();
}
}
return this;
},
@ -2325,7 +2370,7 @@ Manager.prototype = {
if (!handler) {
delete handlers[event];
} else {
handlers[event].splice(inArray(handlers[event], handler), 1);
handlers[event] && handlers[event].splice(inArray(handlers[event], handler), 1);
}
});
return this;
@ -2381,6 +2426,9 @@ Manager.prototype = {
*/
function toggleCssProps(manager, add) {
var element = manager.element;
if (!element.style) {
return;
}
each(manager.options.cssProps, function(value, name) {
element.style[prefixed(element.style, name)] = add ? value : '';
});
@ -2450,7 +2498,12 @@ extend(Hammer, {
prefixed: prefixed
});
if (typeof define == TYPE_FUNCTION && define.amd) {
// this prevents errors when Hammer is loaded in the presence of an AMD
// style loader but by script tag, not by the loader.
var freeGlobal = (typeof window !== 'undefined' ? window : (typeof self !== 'undefined' ? self : {})); // jshint ignore:line
freeGlobal.Hammer = Hammer;
if (typeof define === 'function' && define.amd) {
define(function() {
return Hammer;
});