/*! howler.js v2.0.14 | (c) 2013-2018, James Simpson of GoldFire Studios | MIT License | howlerjs.com */ ! function() { "use strict"; var e = function() { this.init() }; e.prototype = { init: function() { var e = this || n; return e._counter = 1e3, e._codecs = {}, e._howls = [], e._muted = !1, e._volume = 1, e._canPlayEvent = "canplaythrough", e._navigator = "undefined" != typeof window && window.navigator ? window.navigator : null, e.masterGain = null, e.noAudio = !1, e.usingWebAudio = !0, e.autoSuspend = !0, e.ctx = null, e.mobileAutoEnable = !0, e._setup(), e }, volume: function(e) { var o = this || n; if (e = parseFloat(e), o.ctx || _(), void 0 !== e && e >= 0 && e <= 1) { if (o._volume = e, o._muted) return o; o.usingWebAudio && o.masterGain.gain.setValueAtTime(e, n.ctx.currentTime); for (var t = 0; t < o._howls.length; t++) if (!o._howls[t]._webAudio) for (var r = o._howls[t]._getSoundIds(), a = 0; a < r.length; a++) { var u = o._howls[t]._soundById(r[a]); u && u._node && (u._node.volume = u._volume * e) } return o } return o._volume }, mute: function(e) { var o = this || n; o.ctx || _(), o._muted = e, o.usingWebAudio && o.masterGain.gain.setValueAtTime(e ? 0 : o._volume, n.ctx.currentTime); for (var t = 0; t < o._howls.length; t++) if (!o._howls[t]._webAudio) for (var r = o._howls[t]._getSoundIds(), a = 0; a < r.length; a++) { var u = o._howls[t]._soundById(r[a]); u && u._node && (u._node.muted = !!e || u._muted) } return o }, unload: function() { for (var e = this || n, o = e._howls.length - 1; o >= 0; o--) e._howls[o].unload(); return e.usingWebAudio && e.ctx && void 0 !== e.ctx.close && (e.ctx.close(), e.ctx = null, _()), e }, codecs: function(e) { return (this || n)._codecs[e.replace(/^x-/, "")] }, _setup: function() { var e = this || n; if (e.state = e.ctx ? e.ctx.state || "running" : "running", e._autoSuspend(), !e.usingWebAudio) if ("undefined" != typeof Audio) try { var o = new Audio; void 0 === o.oncanplaythrough && (e._canPlayEvent = "canplay") } catch (n) { e.noAudio = !0 } else e.noAudio = !0; try { var o = new Audio; o.muted && (e.noAudio = !0) } catch (e) {} return e.noAudio || e._setupCodecs(), e }, _setupCodecs: function() { var e = this || n, o = null; try { o = "undefined" != typeof Audio ? new Audio : null } catch (n) { return e } if (!o || "function" != typeof o.canPlayType) return e; var t = o.canPlayType("audio/mpeg;").replace(/^no$/, ""), r = e._navigator && e._navigator.userAgent.match(/OPR\/([0-6].)/g), a = r && parseInt(r[0].split("/")[1], 10) < 33; return e._codecs = { mp3: !(a || !t && !o.canPlayType("audio/mp3;").replace(/^no$/, "")), mpeg: !!t, opus: !!o.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/, ""), ogg: !!o.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ""), oga: !!o.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ""), wav: !!o.canPlayType('audio/wav; codecs="1"').replace(/^no$/, ""), aac: !!o.canPlayType("audio/aac;").replace(/^no$/, ""), caf: !!o.canPlayType("audio/x-caf;").replace(/^no$/, ""), m4a: !!(o.canPlayType("audio/x-m4a;") || o.canPlayType("audio/m4a;") || o.canPlayType("audio/aac;")).replace(/^no$/, ""), mp4: !!(o.canPlayType("audio/x-mp4;") || o.canPlayType("audio/mp4;") || o.canPlayType("audio/aac;")).replace(/^no$/, ""), weba: !!o.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, ""), webm: !!o.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, ""), dolby: !!o.canPlayType('audio/mp4; codecs="ec-3"').replace(/^no$/, ""), flac: !!(o.canPlayType("audio/x-flac;") || o.canPlayType("audio/flac;")).replace(/^no$/, "") }, e }, _enableMobileAudio: function() { var e = this || n, o = /iPhone|iPad|iPod|Android|BlackBerry|BB10|Silk|Mobi|Chrome/i.test(e._navigator && e._navigator.userAgent); if (!e._mobileEnabled && e.ctx && o) { e._mobileEnabled = !1, e.mobileAutoEnable = !1, e._mobileUnloaded || 44100 === e.ctx.sampleRate || (e._mobileUnloaded = !0, e.unload()), e._scratchBuffer = e.ctx.createBuffer(1, 1, 22050); var t = function(o) { o.preventDefault(), n._autoResume(); var r = e.ctx.createBufferSource(); r.buffer = e._scratchBuffer, r.connect(e.ctx.destination), void 0 === r.start ? r.noteOn(0) : r.start(0), "function" == typeof e.ctx.resume && e.ctx.resume(), r.onended = function() { r.disconnect(0), e._mobileEnabled = !0, document.removeEventListener("touchstart", t, !0), document.removeEventListener("touchend", t, !0), document.removeEventListener("click", t, !0); for (var n = 0; n < e._howls.length; n++) e._howls[n]._emit("unlock") } }; return document.addEventListener("touchstart", t, !0), document.addEventListener("touchend", t, !0), document.addEventListener("click", t, !0), e } }, _autoSuspend: function() { var e = this; if (e.autoSuspend && e.ctx && void 0 !== e.ctx.suspend && n.usingWebAudio) { for (var o = 0; o < e._howls.length; o++) if (e._howls[o]._webAudio) for (var t = 0; t < e._howls[o]._sounds.length; t++) if (!e._howls[o]._sounds[t]._paused) return e; return e._suspendTimer && clearTimeout(e._suspendTimer), e._suspendTimer = setTimeout(function() { e.autoSuspend && (e._suspendTimer = null, e.state = "suspending", e.ctx.suspend().then(function() { e.state = "suspended", e._resumeAfterSuspend && (delete e._resumeAfterSuspend, e._autoResume()) })) }, 3e4), e } }, _autoResume: function() { var e = this; if (e.ctx && void 0 !== e.ctx.resume && n.usingWebAudio) return "running" === e.state && e._suspendTimer ? (clearTimeout(e._suspendTimer), e._suspendTimer = null) : "suspended" === e.state ? (e.ctx.resume().then(function() { e.state = "running"; for (var n = 0; n < e._howls.length; n++) e._howls[n]._emit("resume") }), e._suspendTimer && (clearTimeout(e._suspendTimer), e._suspendTimer = null)) : "suspending" === e.state && (e._resumeAfterSuspend = !0), e } }; var n = new e, o = function(e) { var n = this; if (!e.src || 0 === e.src.length) return void console.error("An array of source files must be passed with any new Howl."); n.init(e) }; o.prototype = { init: function(e) { var o = this; return n.ctx || _(), o._autoplay = e.autoplay || !1, o._format = "string" != typeof e.format ? e.format : [e.format], o._html5 = e.html5 || !1, o._muted = e.mute || !1, o._loop = e.loop || !1, o._pool = e.pool || 5, o._preload = "boolean" != typeof e.preload || e.preload, o._rate = e.rate || 1, o._sprite = e.sprite || {}, o._src = "string" != typeof e.src ? e.src : [e.src], o._volume = void 0 !== e.volume ? e.volume : 1, o._xhrWithCredentials = e.xhrWithCredentials || !1, o._duration = 0, o._state = "unloaded", o._sounds = [], o._endTimers = {}, o._queue = [], o._playLock = !1, o._onend = e.onend ? [{ fn: e.onend }] : [], o._onfade = e.onfade ? [{ fn: e.onfade }] : [], o._onload = e.onload ? [{ fn: e.onload }] : [], o._onloaderror = e.onloaderror ? [{ fn: e.onloaderror }] : [], o._onplayerror = e.onplayerror ? [{ fn: e.onplayerror }] : [], o._onpause = e.onpause ? [{ fn: e.onpause }] : [], o._onplay = e.onplay ? [{ fn: e.onplay }] : [], o._onstop = e.onstop ? [{ fn: e.onstop }] : [], o._onmute = e.onmute ? [{ fn: e.onmute }] : [], o._onvolume = e.onvolume ? [{ fn: e.onvolume }] : [], o._onrate = e.onrate ? [{ fn: e.onrate }] : [], o._onseek = e.onseek ? [{ fn: e.onseek }] : [], o._onunlock = e.onunlock ? [{ fn: e.onunlock }] : [], o._onresume = [], o._webAudio = n.usingWebAudio && !o._html5, void 0 !== n.ctx && n.ctx && n.mobileAutoEnable && n._enableMobileAudio(), n._howls.push(o), o._autoplay && o._queue.push({ event: "play", action: function() { o.play() } }), o._preload && o.load(), o }, load: function() { var e = this, o = null; if (n.noAudio) return void e._emit("loaderror", null, "No audio support."); "string" == typeof e._src && (e._src = [e._src]); for (var r = 0; r < e._src.length; r++) { var u, i; if (e._format && e._format[r]) u = e._format[r]; else { if ("string" != typeof(i = e._src[r])) { e._emit("loaderror", null, "Non-string found in selected audio sources - ignoring."); continue } u = /^data:audio\/([^;,]+);/i.exec(i), u || (u = /\.([^.]+)$/.exec(i.split("?", 1)[0])), u && (u = u[1].toLowerCase()) } if (u || console.warn('No file extension was found. Consider using the "format" property or specify an extension.'), u && n.codecs(u)) { o = e._src[r]; break } } return o ? (e._src = o, e._state = "loading", "https:" === window.location.protocol && "http:" === o.slice(0, 5) && (e._html5 = !0, e._webAudio = !1), new t(e), e._webAudio && a(e), e) : void e._emit("loaderror", null, "No codec support for selected audio sources.") }, play: function(e, o) { var t = this, r = null; if ("number" == typeof e) r = e, e = null; else { if ("string" == typeof e && "loaded" === t._state && !t._sprite[e]) return null; if (void 0 === e) { e = "__default"; for (var a = 0, u = 0; u < t._sounds.length; u++) t._sounds[u]._paused && !t._sounds[u]._ended && (a++, r = t._sounds[u]._id); 1 === a ? e = null : r = null } } var i = r ? t._soundById(r) : t._inactiveSound(); if (!i) return null; if (r && !e && (e = i._sprite || "__default"), "loaded" !== t._state) { i._sprite = e, i._ended = !1; var d = i._id; return t._queue.push({ event: "play", action: function() { t.play(d) } }), d } if (r && !i._paused) return o || t._loadQueue("play"), i._id; t._webAudio && n._autoResume(); var _ = Math.max(0, i._seek > 0 ? i._seek : t._sprite[e][0] / 1e3), s = Math.max(0, (t._sprite[e][0] + t._sprite[e][1]) / 1e3 - _), l = 1e3 * s / Math.abs(i._rate); if (i._paused = !1, i._ended = !1, i._sprite = e, i._seek = _, i._start = t._sprite[e][0] / 1e3, i._stop = (t._sprite[e][0] + t._sprite[e][1]) / 1e3, i._loop = !(!i._loop && !t._sprite[e][2]), i._seek >= i._stop) return void t._ended(i); var c = i._node; if (t._webAudio) { var f = function() { t._refreshBuffer(i); var e = i._muted || t._muted ? 0 : i._volume; c.gain.setValueAtTime(e, n.ctx.currentTime), i._playStart = n.ctx.currentTime, void 0 === c.bufferSource.start ? i._loop ? c.bufferSource.noteGrainOn(0, _, 86400) : c.bufferSource.noteGrainOn(0, _, s) : i._loop ? c.bufferSource.start(0, _, 86400) : c.bufferSource.start(0, _, s), l !== 1 / 0 && (t._endTimers[i._id] = setTimeout(t._ended.bind(t, i), l)), o || setTimeout(function() { t._emit("play", i._id) }, 0) }; "running" === n.state ? f() : (t.once("resume", f), t._clearTimer(i._id)) } else { var p = function() { c.currentTime = _, c.muted = i._muted || t._muted || n._muted || c.muted, c.volume = i._volume * n.volume(), c.playbackRate = i._rate; try { var r = c.play(); if ("undefined" != typeof Promise && (r instanceof Promise || "function" == typeof r.then) ? (t._playLock = !0, r.then(function() { t._playLock = !1, o || t._emit("play", i._id) }).catch(function() { t._playLock = !1, t._emit("playerror", i._id, "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction.") })) : o || t._emit("play", i._id), c.playbackRate = i._rate, c.paused) return void t._emit("playerror", i._id, "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction."); "__default" !== e || i._loop ? t._endTimers[i._id] = setTimeout(t._ended.bind(t, i), l) : (t._endTimers[i._id] = function() { t._ended(i), c.removeEventListener("ended", t._endTimers[i._id], !1) }, c.addEventListener("ended", t._endTimers[i._id], !1)) } catch (e) { t._emit("playerror", i._id, e) } }, m = window && window.ejecta || !c.readyState && n._navigator.isCocoonJS; if (c.readyState >= 3 || m) p(); else { var v = function() { p(), c.removeEventListener(n._canPlayEvent, v, !1) }; c.addEventListener(n._canPlayEvent, v, !1), t._clearTimer(i._id) } } return i._id }, pause: function(e) { var n = this; if ("loaded" !== n._state || n._playLock) return n._queue.push({ event: "pause", action: function() { n.pause(e) } }), n; for (var o = n._getSoundIds(e), t = 0; t < o.length; t++) { n._clearTimer(o[t]); var r = n._soundById(o[t]); if (r && !r._paused && (r._seek = n.seek(o[t]), r._rateSeek = 0, r._paused = !0, n._stopFade(o[t]), r._node)) if (n._webAudio) { if (!r._node.bufferSource) continue; void 0 === r._node.bufferSource.stop ? r._node.bufferSource.noteOff(0) : r._node.bufferSource.stop(0), n._cleanBuffer(r._node) } else isNaN(r._node.duration) && r._node.duration !== 1 / 0 || r._node.pause(); arguments[1] || n._emit("pause", r ? r._id : null) } return n }, stop: function(e, n) { var o = this; if ("loaded" !== o._state || o._playLock) return o._queue.push({ event: "stop", action: function() { o.stop(e) } }), o; for (var t = o._getSoundIds(e), r = 0; r < t.length; r++) { o._clearTimer(t[r]); var a = o._soundById(t[r]); a && (a._seek = a._start || 0, a._rateSeek = 0, a._paused = !0, a._ended = !0, o._stopFade(t[r]), a._node && (o._webAudio ? a._node.bufferSource && (void 0 === a._node.bufferSource.stop ? a._node.bufferSource.noteOff(0) : a._node.bufferSource.stop(0), o._cleanBuffer(a._node)) : isNaN(a._node.duration) && a._node.duration !== 1 / 0 || (a._node.currentTime = a._start || 0, a._node.pause())), n || o._emit("stop", a._id)) } return o }, mute: function(e, o) { var t = this; if ("loaded" !== t._state || t._playLock) return t._queue.push({ event: "mute", action: function() { t.mute(e, o) } }), t; if (void 0 === o) { if ("boolean" != typeof e) return t._muted; t._muted = e } for (var r = t._getSoundIds(o), a = 0; a < r.length; a++) { var u = t._soundById(r[a]); u && (u._muted = e, u._interval && t._stopFade(u._id), t._webAudio && u._node ? u._node.gain.setValueAtTime(e ? 0 : u._volume, n.ctx.currentTime) : u._node && (u._node.muted = !!n._muted || e), t._emit("mute", u._id)) } return t }, volume: function() { var e, o, t = this, r = arguments; if (0 === r.length) return t._volume; if (1 === r.length || 2 === r.length && void 0 === r[1]) { t._getSoundIds().indexOf(r[0]) >= 0 ? o = parseInt(r[0], 10) : e = parseFloat(r[0]) } else r.length >= 2 && (e = parseFloat(r[0]), o = parseInt(r[1], 10)); var a; if (!(void 0 !== e && e >= 0 && e <= 1)) return a = o ? t._soundById(o) : t._sounds[0], a ? a._volume : 0; if ("loaded" !== t._state || t._playLock) return t._queue.push({ event: "volume", action: function() { t.volume.apply(t, r) } }), t; void 0 === o && (t._volume = e), o = t._getSoundIds(o); for (var u = 0; u < o.length; u++)(a = t._soundById(o[u])) && (a._volume = e, r[2] || t._stopFade(o[u]), t._webAudio && a._node && !a._muted ? a._node.gain.setValueAtTime(e, n.ctx.currentTime) : a._node && !a._muted && (a._node.volume = e * n.volume()), t._emit("volume", a._id)); return t }, fade: function(e, o, t, r) { var a = this; if ("loaded" !== a._state || a._playLock) return a._queue.push({ event: "fade", action: function() { a.fade(e, o, t, r) } }), a; a.volume(e, r); for (var u = a._getSoundIds(r), i = 0; i < u.length; i++) { var d = a._soundById(u[i]); if (d) { if (r || a._stopFade(u[i]), a._webAudio && !d._muted) { var _ = n.ctx.currentTime, s = _ + t / 1e3; d._volume = e, d._node.gain.setValueAtTime(e, _), d._node.gain.linearRampToValueAtTime(o, s) } a._startFadeInterval(d, e, o, t, u[i], void 0 === r) } } return a }, _startFadeInterval: function(e, n, o, t, r, a) { var u = this, i = n, d = o - n, _ = Math.abs(d / .01), s = Math.max(4, _ > 0 ? t / _ : t), l = Date.now(); e._fadeTo = o, e._interval = setInterval(function() { var r = (Date.now() - l) / t; l = Date.now(), i += d * r, i = Math.max(0, i), i = Math.min(1, i), i = Math.round(100 * i) / 100, u._webAudio ? e._volume = i : u.volume(i, e._id, !0), a && (u._volume = i), (o < n && i <= o || o > n && i >= o) && (clearInterval(e._interval), e._interval = null, e._fadeTo = null, u.volume(o, e._id), u._emit("fade", e._id)) }, s) }, _stopFade: function(e) { var o = this, t = o._soundById(e); return t && t._interval && (o._webAudio && t._node.gain.cancelScheduledValues(n.ctx.currentTime), clearInterval(t._interval), t._interval = null, o.volume(t._fadeTo, e), t._fadeTo = null, o._emit("fade", e)), o }, loop: function() { var e, n, o, t = this, r = arguments; if (0 === r.length) return t._loop; if (1 === r.length) { if ("boolean" != typeof r[0]) return !!(o = t._soundById(parseInt(r[0], 10))) && o._loop; e = r[0], t._loop = e } else 2 === r.length && (e = r[0], n = parseInt(r[1], 10)); for (var a = t._getSoundIds(n), u = 0; u < a.length; u++)(o = t._soundById(a[u])) && (o._loop = e, t._webAudio && o._node && o._node.bufferSource && (o._node.bufferSource.loop = e, e && (o._node.bufferSource.loopStart = o._start || 0, o._node.bufferSource.loopEnd = o._stop))); return t }, rate: function() { var e, o, t = this, r = arguments; if (0 === r.length) o = t._sounds[0]._id; else if (1 === r.length) { var a = t._getSoundIds(), u = a.indexOf(r[0]); u >= 0 ? o = parseInt(r[0], 10) : e = parseFloat(r[0]) } else 2 === r.length && (e = parseFloat(r[0]), o = parseInt(r[1], 10)); var i; if ("number" != typeof e) return i = t._soundById(o), i ? i._rate : t._rate; if ("loaded" !== t._state || t._playLock) return t._queue.push({ event: "rate", action: function() { t.rate.apply(t, r) } }), t; void 0 === o && (t._rate = e), o = t._getSoundIds(o); for (var d = 0; d < o.length; d++) if (i = t._soundById(o[d])) { i._rateSeek = t.seek(o[d]), i._playStart = t._webAudio ? n.ctx.currentTime : i._playStart, i._rate = e, t._webAudio && i._node && i._node.bufferSource ? i._node.bufferSource.playbackRate.setValueAtTime(e, n.ctx.currentTime) : i._node && (i._node.playbackRate = e); var _ = t.seek(o[d]), s = (t._sprite[i._sprite][0] + t._sprite[i._sprite][1]) / 1e3 - _, l = 1e3 * s / Math.abs(i._rate); !t._endTimers[o[d]] && i._paused || (t._clearTimer(o[d]), t._endTimers[o[d]] = setTimeout(t._ended.bind(t, i), l)), t._emit("rate", i._id) } return t }, seek: function() { var e, o, t = this, r = arguments; if (0 === r.length) o = t._sounds[0]._id; else if (1 === r.length) { var a = t._getSoundIds(), u = a.indexOf(r[0]); u >= 0 ? o = parseInt(r[0], 10) : t._sounds.length && (o = t._sounds[0]._id, e = parseFloat(r[0])) } else 2 === r.length && (e = parseFloat(r[0]), o = parseInt(r[1], 10)); if (void 0 === o) return t; if ("loaded" !== t._state || t._playLock) return t._queue.push({ event: "seek", action: function() { t.seek.apply(t, r) } }), t; var i = t._soundById(o); if (i) { if (!("number" == typeof e && e >= 0)) { if (t._webAudio) { var d = t.playing(o) ? n.ctx.currentTime - i._playStart : 0, _ = i._rateSeek ? i._rateSeek - i._seek : 0; return i._seek + (_ + d * Math.abs(i._rate)) } return i._node.currentTime } var s = t.playing(o); s && t.pause(o, !0), i._seek = e, i._ended = !1, t._clearTimer(o), !t._webAudio && i._node && (i._node.currentTime = e); var l = function() { t._emit("seek", o), s && t.play(o, !0) }; if (s && !t._webAudio) { var c = function() { t._playLock ? setTimeout(c, 0) : l() }; setTimeout(c, 0) } else l() } return t }, playing: function(e) { var n = this; if ("number" == typeof e) { var o = n._soundById(e); return !!o && !o._paused } for (var t = 0; t < n._sounds.length; t++) if (!n._sounds[t]._paused) return !0; return !1 }, duration: function(e) { var n = this, o = n._duration, t = n._soundById(e); return t && (o = n._sprite[t._sprite][1] / 1e3), o }, state: function() { return this._state }, unload: function() { for (var e = this, o = e._sounds, t = 0; t < o.length; t++) { if (o[t]._paused || e.stop(o[t]._id), !e._webAudio) { /MSIE |Trident\//.test(n._navigator && n._navigator.userAgent) || (o[t]._node.src = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"), o[t]._node.removeEventListener("error", o[t]._errorFn, !1), o[t]._node.removeEventListener(n._canPlayEvent, o[t]._loadFn, !1) } delete o[t]._node, e._clearTimer(o[t]._id) } var a = n._howls.indexOf(e); a >= 0 && n._howls.splice(a, 1); var u = !0; for (t = 0; t < n._howls.length; t++) if (n._howls[t]._src === e._src) { u = !1; break } return r && u && delete r[e._src], n.noAudio = !1, e._state = "unloaded", e._sounds = [], e = null, null }, on: function(e, n, o, t) { var r = this, a = r["_on" + e]; return "function" == typeof n && a.push(t ? { id: o, fn: n, once: t } : { id: o, fn: n }), r }, off: function(e, n, o) { var t = this, r = t["_on" + e], a = 0; if ("number" == typeof n && (o = n, n = null), n || o) for (a = 0; a < r.length; a++) { var u = o === r[a].id; if (n === r[a].fn && u || !n && u) { r.splice(a, 1); break } } else if (e) t["_on" + e] = []; else { var i = Object.keys(t); for (a = 0; a < i.length; a++) 0 === i[a].indexOf("_on") && Array.isArray(t[i[a]]) && (t[i[a]] = []) } return t }, once: function(e, n, o) { var t = this; return t.on(e, n, o, 1), t }, _emit: function(e, n, o) { for (var t = this, r = t["_on" + e], a = r.length - 1; a >= 0; a--) r[a].id && r[a].id !== n && "load" !== e || (setTimeout(function(e) { e.call(this, n, o) }.bind(t, r[a].fn), 0), r[a].once && t.off(e, r[a].fn, r[a].id)); return t._loadQueue(e), t }, _loadQueue: function(e) { var n = this; if (n._queue.length > 0) { var o = n._queue[0]; o.event === e && (n._queue.shift(), n._loadQueue()), e || o.action() } return n }, _ended: function(e) { var o = this, t = e._sprite; if (!o._webAudio && e._node && !e._node.paused && !e._node.ended && e._node.currentTime < e._stop) return setTimeout(o._ended.bind(o, e), 100), o; var r = !(!e._loop && !o._sprite[t][2]); if (o._emit("end", e._id), !o._webAudio && r && o.stop(e._id, !0).play(e._id), o._webAudio && r) { o._emit("play", e._id), e._seek = e._start || 0, e._rateSeek = 0, e._playStart = n.ctx.currentTime; var a = 1e3 * (e._stop - e._start) / Math.abs(e._rate); o._endTimers[e._id] = setTimeout(o._ended.bind(o, e), a) } return o._webAudio && !r && (e._paused = !0, e._ended = !0, e._seek = e._start || 0, e._rateSeek = 0, o._clearTimer(e._id), o._cleanBuffer(e._node), n._autoSuspend()), o._webAudio || r || o.stop(e._id, !0), o }, _clearTimer: function(e) { var n = this; if (n._endTimers[e]) { if ("function" != typeof n._endTimers[e]) clearTimeout(n._endTimers[e]); else { var o = n._soundById(e); o && o._node && o._node.removeEventListener("ended", n._endTimers[e], !1) } delete n._endTimers[e] } return n }, _soundById: function(e) { for (var n = this, o = 0; o < n._sounds.length; o++) if (e === n._sounds[o]._id) return n._sounds[o]; return null }, _inactiveSound: function() { var e = this; e._drain(); for (var n = 0; n < e._sounds.length; n++) if (e._sounds[n]._ended) return e._sounds[n].reset(); return new t(e) }, _drain: function() { var e = this, n = e._pool, o = 0, t = 0; if (!(e._sounds.length < n)) { for (t = 0; t < e._sounds.length; t++) e._sounds[t]._ended && o++; for (t = e._sounds.length - 1; t >= 0; t--) { if (o <= n) return; e._sounds[t]._ended && (e._webAudio && e._sounds[t]._node && e._sounds[t]._node.disconnect(0), e._sounds.splice(t, 1), o--) } } }, _getSoundIds: function(e) { var n = this; if (void 0 === e) { for (var o = [], t = 0; t < n._sounds.length; t++) o.push(n._sounds[t]._id); return o } return [e] }, _refreshBuffer: function(e) { var o = this; return e._node.bufferSource = n.ctx.createBufferSource(), e._node.bufferSource.buffer = r[o._src], e._panner ? e._node.bufferSource.connect(e._panner) : e._node.bufferSource.connect(e._node), e._node.bufferSource.loop = e._loop, e._loop && (e._node.bufferSource.loopStart = e._start || 0, e._node.bufferSource.loopEnd = e._stop || 0), e._node.bufferSource.playbackRate.setValueAtTime(e._rate, n.ctx.currentTime), o }, _cleanBuffer: function(e) { var o = this; if (n._scratchBuffer && e.bufferSource) { e.bufferSource.onended = null, e.bufferSource.disconnect(0); try { e.bufferSource.buffer = n._scratchBuffer } catch (e) {} } return e.bufferSource = null, o } }; var t = function(e) { this._parent = e, this.init() }; t.prototype = { init: function() { var e = this, o = e._parent; return e._muted = o._muted, e._loop = o._loop, e._volume = o._volume, e._rate = o._rate, e._seek = 0, e._paused = !0, e._ended = !0, e._sprite = "__default", e._id = ++n._counter, o._sounds.push(e), e.create(), e }, create: function() { var e = this, o = e._parent, t = n._muted || e._muted || e._parent._muted ? 0 : e._volume; return o._webAudio ? (e._node = void 0 === n.ctx.createGain ? n.ctx.createGainNode() : n.ctx.createGain(), e._node.gain.setValueAtTime(t, n.ctx.currentTime), e._node.paused = !0, e._node.connect(n.masterGain)) : (e._node = new Audio, e._errorFn = e._errorListener.bind(e), e._node.addEventListener("error", e._errorFn, !1), e._loadFn = e._loadListener.bind(e), e._node.addEventListener(n._canPlayEvent, e._loadFn, !1), e._node.src = o._src, e._node.preload = "auto", e._node.volume = t * n.volume(), e._node.load()), e }, reset: function() { var e = this, o = e._parent; return e._muted = o._muted, e._loop = o._loop, e._volume = o._volume, e._rate = o._rate, e._seek = 0, e._rateSeek = 0, e._paused = !0, e._ended = !0, e._sprite = "__default", e._id = ++n._counter, e }, _errorListener: function() { var e = this; e._parent._emit("loaderror", e._id, e._node.error ? e._node.error.code : 0), e._node.removeEventListener("error", e._errorFn, !1) }, _loadListener: function() { var e = this, o = e._parent; o._duration = Math.ceil(10 * e._node.duration) / 10, 0 === Object.keys(o._sprite).length && (o._sprite = { __default: [0, 1e3 * o._duration] }), "loaded" !== o._state && (o._state = "loaded", o._emit("load"), o._loadQueue()), e._node.removeEventListener(n._canPlayEvent, e._loadFn, !1) } }; var r = {}, a = function(e) { var n = e._src; if (r[n]) return e._duration = r[n].duration, void d(e); if (/^data:[^;]+;base64,/.test(n)) { for (var o = atob(n.split(",")[1]), t = new Uint8Array(o.length), a = 0; a < o.length; ++a) t[a] = o.charCodeAt(a); i(t.buffer, e) } else { var _ = new XMLHttpRequest; _.open("GET", n, !0), _.withCredentials = e._xhrWithCredentials, _.responseType = "arraybuffer", _.onload = function() { var n = (_.status + "")[0]; if ("0" !== n && "2" !== n && "3" !== n) return void e._emit("loaderror", null, "Failed loading audio file with status: " + _.status + "."); i(_.response, e) }, _.onerror = function() { e._webAudio && (e._html5 = !0, e._webAudio = !1, e._sounds = [], delete r[n], e.load()) }, u(_) } }, u = function(e) { try { e.send() } catch (n) { e.onerror() } }, i = function(e, o) { var t = function(e) { e && o._sounds.length > 0 ? (r[o._src] = e, d(o, e)) : onError() }, a = function() { o._emit("loaderror", null, "Decoding audio data failed.") }; "undefined" != typeof Promise && 1 === n.ctx.decodeAudioData.length ? n.ctx.decodeAudioData(e).then(t).catch(a) : n.ctx.decodeAudioData(e, t, a) }, d = function(e, n) { n && !e._duration && (e._duration = n.duration), 0 === Object.keys(e._sprite).length && (e._sprite = { __default: [0, 1e3 * e._duration] }), "loaded" !== e._state && (e._state = "loaded", e._emit("load"), e._loadQueue()) }, _ = function() { try { "undefined" != typeof AudioContext ? n.ctx = new AudioContext : "undefined" != typeof webkitAudioContext ? n.ctx = new webkitAudioContext : n.usingWebAudio = !1 } catch (e) { n.usingWebAudio = !1 } var e = /iP(hone|od|ad)/.test(n._navigator && n._navigator.platform), o = n._navigator && n._navigator.appVersion.match(/OS (\d+)_(\d+)_?(\d+)?/), t = o ? parseInt(o[1], 10) : null; if (e && t && t < 9) { var r = /safari/.test(n._navigator && n._navigator.userAgent.toLowerCase()); (n._navigator && n._navigator.standalone && !r || n._navigator && !n._navigator.standalone && !r) && (n.usingWebAudio = !1) } n.usingWebAudio && (n.masterGain = void 0 === n.ctx.createGain ? n.ctx.createGainNode() : n.ctx.createGain(), n.masterGain.gain.setValueAtTime(n._muted ? 0 : 1, n.ctx.currentTime), n.masterGain.connect(n.ctx.destination)), n._setup() }; "function" == typeof define && define.amd && define([], function() { return { Howler: n, Howl: o } }), "undefined" != typeof exports && (exports.Howler = n, exports.Howl = o), "undefined" != typeof window ? (window.HowlerGlobal = e, window.Howler = n, window.Howl = o, window.Sound = t) : "undefined" != typeof global && (global.HowlerGlobal = e, global.Howler = n, global.Howl = o, global.Sound = t) }(); /*! Spatial Plugin */ ! function() { "use strict"; HowlerGlobal.prototype._pos = [0, 0, 0], HowlerGlobal.prototype._orientation = [0, 0, -1, 0, 1, 0], HowlerGlobal.prototype.stereo = function(e) { var n = this; if (!n.ctx || !n.ctx.listener) return n; for (var t = n._howls.length - 1; t >= 0; t--) n._howls[t].stereo(e); return n }, HowlerGlobal.prototype.pos = function(e, n, t) { var r = this; return r.ctx && r.ctx.listener ? (n = "number" != typeof n ? r._pos[1] : n, t = "number" != typeof t ? r._pos[2] : t, "number" != typeof e ? r._pos : (r._pos = [e, n, t], void 0 !== r.ctx.listener.positionX ? (r.ctx.listener.positionX.setTargetAtTime(r._pos[0], Howler.ctx.currentTime, .1), r.ctx.listener.positionY.setTargetAtTime(r._pos[1], Howler.ctx.currentTime, .1), r.ctx.listener.positionZ.setTargetAtTime(r._pos[2], Howler.ctx.currentTime, .1)) : r.ctx.listener.setPosition(r._pos[0], r._pos[1], r._pos[2]), r)) : r }, HowlerGlobal.prototype.orientation = function(e, n, t, r, o, i) { var a = this; if (!a.ctx || !a.ctx.listener) return a; var p = a._orientation; return n = "number" != typeof n ? p[1] : n, t = "number" != typeof t ? p[2] : t, r = "number" != typeof r ? p[3] : r, o = "number" != typeof o ? p[4] : o, i = "number" != typeof i ? p[5] : i, "number" != typeof e ? p : (a._orientation = [e, n, t, r, o, i], void 0 !== a.ctx.listener.forwardX ? (a.ctx.listener.forwardX.setTargetAtTime(e, Howler.ctx.currentTime, .1), a.ctx.listener.forwardY.setTargetAtTime(n, Howler.ctx.currentTime, .1), a.ctx.listener.forwardZ.setTargetAtTime(t, Howler.ctx.currentTime, .1), a.ctx.listener.upX.setTargetAtTime(e, Howler.ctx.currentTime, .1), a.ctx.listener.upY.setTargetAtTime(n, Howler.ctx.currentTime, .1), a.ctx.listener.upZ.setTargetAtTime(t, Howler.ctx.currentTime, .1)) : a.ctx.listener.setOrientation(e, n, t, r, o, i), a) }, Howl.prototype.init = function(e) { return function(n) { var t = this; return t._orientation = n.orientation || [1, 0, 0], t._stereo = n.stereo || null, t._pos = n.pos || null, t._pannerAttr = { coneInnerAngle: void 0 !== n.coneInnerAngle ? n.coneInnerAngle : 360, coneOuterAngle: void 0 !== n.coneOuterAngle ? n.coneOuterAngle : 360, coneOuterGain: void 0 !== n.coneOuterGain ? n.coneOuterGain : 0, distanceModel: void 0 !== n.distanceModel ? n.distanceModel : "inverse", maxDistance: void 0 !== n.maxDistance ? n.maxDistance : 1e4, panningModel: void 0 !== n.panningModel ? n.panningModel : "HRTF", refDistance: void 0 !== n.refDistance ? n.refDistance : 1, rolloffFactor: void 0 !== n.rolloffFactor ? n.rolloffFactor : 1 }, t._onstereo = n.onstereo ? [{ fn: n.onstereo }] : [], t._onpos = n.onpos ? [{ fn: n.onpos }] : [], t._onorientation = n.onorientation ? [{ fn: n.onorientation }] : [], e.call(this, n) } }(Howl.prototype.init), Howl.prototype.stereo = function(n, t) { var r = this; if (!r._webAudio) return r; if ("loaded" !== r._state) return r._queue.push({ event: "stereo", action: function() { r.stereo(n, t) } }), r; var o = void 0 === Howler.ctx.createStereoPanner ? "spatial" : "stereo"; if (void 0 === t) { if ("number" != typeof n) return r._stereo; r._stereo = n, r._pos = [n, 0, 0] } for (var i = r._getSoundIds(t), a = 0; a < i.length; a++) { var p = r._soundById(i[a]); if (p) { if ("number" != typeof n) return p._stereo; p._stereo = n, p._pos = [n, 0, 0], p._node && (p._pannerAttr.panningModel = "equalpower", p._panner && p._panner.pan || e(p, o), "spatial" === o ? void 0 !== p._panner.positionX ? (p._panner.positionX.setValueAtTime(n, Howler.ctx.currentTime), p._panner.positionY.setValueAtTime(0, Howler.ctx.currentTime), p._panner.positionZ.setValueAtTime(0, Howler.ctx.currentTime)) : p._panner.setPosition(n, 0, 0) : p._panner.pan.setValueAtTime(n, Howler.ctx.currentTime)), r._emit("stereo", p._id) } } return r }, Howl.prototype.pos = function(n, t, r, o) { var i = this; if (!i._webAudio) return i; if ("loaded" !== i._state) return i._queue.push({ event: "pos", action: function() { i.pos(n, t, r, o) } }), i; if (t = "number" != typeof t ? 0 : t, r = "number" != typeof r ? -.5 : r, void 0 === o) { if ("number" != typeof n) return i._pos; i._pos = [n, t, r] } for (var a = i._getSoundIds(o), p = 0; p < a.length; p++) { var s = i._soundById(a[p]); if (s) { if ("number" != typeof n) return s._pos; s._pos = [n, t, r], s._node && (s._panner && !s._panner.pan || e(s, "spatial"), void 0 !== s._panner.positionX ? (s._panner.positionX.setValueAtTime(n, Howler.ctx.currentTime), s._panner.positionY.setValueAtTime(t, Howler.ctx.currentTime), s._panner.positionZ.setValueAtTime(r, Howler.ctx.currentTime)) : s._panner.setOrientation(n, t, r)), i._emit("pos", s._id) } } return i }, Howl.prototype.orientation = function(n, t, r, o) { var i = this; if (!i._webAudio) return i; if ("loaded" !== i._state) return i._queue.push({ event: "orientation", action: function() { i.orientation(n, t, r, o) } }), i; if (t = "number" != typeof t ? i._orientation[1] : t, r = "number" != typeof r ? i._orientation[2] : r, void 0 === o) { if ("number" != typeof n) return i._orientation; i._orientation = [n, t, r] } for (var a = i._getSoundIds(o), p = 0; p < a.length; p++) { var s = i._soundById(a[p]); if (s) { if ("number" != typeof n) return s._orientation; s._orientation = [n, t, r], s._node && (s._panner || (s._pos || (s._pos = i._pos || [0, 0, -.5]), e(s, "spatial")), void 0 !== s._panner.orientationX ? (s._panner.orientationX.setValueAtTime(n, Howler.ctx.currentTime), s._panner.orientationY.setValueAtTime(t, Howler.ctx.currentTime), s._panner.orientationZ.setValueAtTime(r, Howler.ctx.currentTime)) : s._panner.setOrientation(n, t, r)), i._emit("orientation", s._id) } } return i }, Howl.prototype.pannerAttr = function() { var n, t, r, o = this, i = arguments; if (!o._webAudio) return o; if (0 === i.length) return o._pannerAttr; if (1 === i.length) { if ("object" != typeof i[0]) return r = o._soundById(parseInt(i[0], 10)), r ? r._pannerAttr : o._pannerAttr; n = i[0], void 0 === t && (n.pannerAttr || (n.pannerAttr = { coneInnerAngle: n.coneInnerAngle, coneOuterAngle: n.coneOuterAngle, coneOuterGain: n.coneOuterGain, distanceModel: n.distanceModel, maxDistance: n.maxDistance, refDistance: n.refDistance, rolloffFactor: n.rolloffFactor, panningModel: n.panningModel }), o._pannerAttr = { coneInnerAngle: void 0 !== n.pannerAttr.coneInnerAngle ? n.pannerAttr.coneInnerAngle : o._coneInnerAngle, coneOuterAngle: void 0 !== n.pannerAttr.coneOuterAngle ? n.pannerAttr.coneOuterAngle : o._coneOuterAngle, coneOuterGain: void 0 !== n.pannerAttr.coneOuterGain ? n.pannerAttr.coneOuterGain : o._coneOuterGain, distanceModel: void 0 !== n.pannerAttr.distanceModel ? n.pannerAttr.distanceModel : o._distanceModel, maxDistance: void 0 !== n.pannerAttr.maxDistance ? n.pannerAttr.maxDistance : o._maxDistance, refDistance: void 0 !== n.pannerAttr.refDistance ? n.pannerAttr.refDistance : o._refDistance, rolloffFactor: void 0 !== n.pannerAttr.rolloffFactor ? n.pannerAttr.rolloffFactor : o._rolloffFactor, panningModel: void 0 !== n.pannerAttr.panningModel ? n.pannerAttr.panningModel : o._panningModel }) } else 2 === i.length && (n = i[0], t = parseInt(i[1], 10)); for (var a = o._getSoundIds(t), p = 0; p < a.length; p++) if (r = o._soundById(a[p])) { var s = r._pannerAttr; s = { coneInnerAngle: void 0 !== n.coneInnerAngle ? n.coneInnerAngle : s.coneInnerAngle, coneOuterAngle: void 0 !== n.coneOuterAngle ? n.coneOuterAngle : s.coneOuterAngle, coneOuterGain: void 0 !== n.coneOuterGain ? n.coneOuterGain : s.coneOuterGain, distanceModel: void 0 !== n.distanceModel ? n.distanceModel : s.distanceModel, maxDistance: void 0 !== n.maxDistance ? n.maxDistance : s.maxDistance, refDistance: void 0 !== n.refDistance ? n.refDistance : s.refDistance, rolloffFactor: void 0 !== n.rolloffFactor ? n.rolloffFactor : s.rolloffFactor, panningModel: void 0 !== n.panningModel ? n.panningModel : s.panningModel }; var c = r._panner; c ? (c.coneInnerAngle = s.coneInnerAngle, c.coneOuterAngle = s.coneOuterAngle, c.coneOuterGain = s.coneOuterGain, c.distanceModel = s.distanceModel, c.maxDistance = s.maxDistance, c.refDistance = s.refDistance, c.rolloffFactor = s.rolloffFactor, c.panningModel = s.panningModel) : (r._pos || (r._pos = o._pos || [0, 0, -.5]), e(r, "spatial")) } return o }, Sound.prototype.init = function(e) { return function() { var n = this, t = n._parent; n._orientation = t._orientation, n._stereo = t._stereo, n._pos = t._pos, n._pannerAttr = t._pannerAttr, e.call(this), n._stereo ? t.stereo(n._stereo) : n._pos && t.pos(n._pos[0], n._pos[1], n._pos[2], n._id) } }(Sound.prototype.init), Sound.prototype.reset = function(e) { return function() { var n = this, t = n._parent; return n._orientation = t._orientation, n._stereo = t._stereo, n._pos = t._pos, n._pannerAttr = t._pannerAttr, n._stereo ? t.stereo(n._stereo) : n._pos ? t.pos(n._pos[0], n._pos[1], n._pos[2], n._id) : n._panner && (n._panner.disconnect(0), n._panner = void 0, t._refreshBuffer(n)), e.call(this) } }(Sound.prototype.reset); var e = function(e, n) { n = n || "spatial", "spatial" === n ? (e._panner = Howler.ctx.createPanner(), e._panner.coneInnerAngle = e._pannerAttr.coneInnerAngle, e._panner.coneOuterAngle = e._pannerAttr.coneOuterAngle, e._panner.coneOuterGain = e._pannerAttr.coneOuterGain, e._panner.distanceModel = e._pannerAttr.distanceModel, e._panner.maxDistance = e._pannerAttr.maxDistance, e._panner.refDistance = e._pannerAttr.refDistance, e._panner.rolloffFactor = e._pannerAttr.rolloffFactor, e._panner.panningModel = e._pannerAttr.panningModel, void 0 !== e._panner.positionX ? (e._panner.positionX.setValueAtTime(e._pos[0], Howler.ctx.currentTime), e._panner.positionY.setValueAtTime(e._pos[1], Howler.ctx.currentTime), e._panner.positionZ.setValueAtTime(e._pos[2], Howler.ctx.currentTime)) : e._panner.setPosition(e._pos[0], e._pos[1], e._pos[2]), void 0 !== e._panner.orientationX ? (e._panner.orientationX.setValueAtTime(e._orientation[0], Howler.ctx.currentTime), e._panner.orientationY.setValueAtTime(e._orientation[1], Howler.ctx.currentTime), e._panner.orientationZ.setValueAtTime(e._orientation[2], Howler.ctx.currentTime)) : e._panner.setOrientation(e._orientation[0], e._orientation[1], e._orientation[2])) : (e._panner = Howler.ctx.createStereoPanner(), e._panner.pan.setValueAtTime(e._stereo, Howler.ctx.currentTime)), e._panner.connect(e._node), e._paused || e._parent.pause(e._id, !0).play(e._id, !0) } }();