update components
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4 changed files with 68 additions and 56 deletions
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@ -24,7 +24,7 @@ Example:
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</div>
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Note, it's important that the parent container of the ripple be relative position, otherwise
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the ripple will emanate outside of the desired container.
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the ripple will emanate outside of the desired container.
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`paper-ripple` listens to "mousedown" and "mouseup" events so it would display ripple
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effect when touches on it. You can also defeat the default behavior and
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@ -83,7 +83,7 @@ Apply `circle` class to make the rippling effect within a circle.
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@param {Object} detail
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@param {Object} detail.node The animated node
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-->
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<template>
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<style>
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:host {
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@ -95,24 +95,30 @@ Apply `circle` class to make the rippling effect within a circle.
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left: 0;
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right: 0;
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bottom: 0;
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/* See PolymerElements/paper-behaviors/issues/34. On non-Chrome browsers,
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* creating a node (with a position:absolute) in the middle of an event
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* handler "interrupts" that event handler (which happens when the
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* ripple is created on demand) */
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pointer-events: none;
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}
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:host([animating]) {
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/* This resolves a rendering issue in Chrome (as of 40) where the
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ripple is not properly clipped by its parent (which may have
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rounded corners). See: http://jsbin.com/temexa/4
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Note: We only apply this style conditionally. Otherwise, the browser
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will create a new compositing layer for every ripple element on the
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page, and that would be bad. */
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-webkit-transform: translate(0, 0);
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transform: translate3d(0, 0, 0);
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}
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:host([noink]) {
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pointer-events: none;
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}
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#background,
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#waves,
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.wave-container,
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@ -124,32 +130,32 @@ Apply `circle` class to make the rippling effect within a circle.
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width: 100%;
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height: 100%;
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}
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#background,
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.wave {
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opacity: 0;
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}
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#waves,
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.wave {
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overflow: hidden;
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}
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.wave-container,
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.wave {
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border-radius: 50%;
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}
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:host(.circle) #background,
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:host(.circle) #waves {
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border-radius: 50%;
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}
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:host(.circle) .wave-container {
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overflow: hidden;
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}
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</style>
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<div id="background"></div>
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<div id="waves"></div>
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</template>
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@ -534,9 +540,9 @@ Apply `circle` class to make the rippling effect within a circle.
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},
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/**
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* If true, the ripple will not generate a ripple effect
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* If true, the ripple will not generate a ripple effect
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* via pointer interaction.
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* Calling ripple's imperative api like `simulatedRipple` will
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* Calling ripple's imperative api like `simulatedRipple` will
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* still generate the ripple effect.
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*/
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noink: {
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@ -608,10 +614,10 @@ Apply `circle` class to make the rippling effect within a circle.
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}, 1);
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},
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/**
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* Provokes a ripple down effect via a UI event,
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/**
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* Provokes a ripple down effect via a UI event,
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* respecting the `noink` property.
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* @param {Event=} event
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* @param {Event=} event
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*/
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uiDownAction: function(event) {
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if (!this.noink) {
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@ -619,10 +625,10 @@ Apply `circle` class to make the rippling effect within a circle.
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}
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},
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/**
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* Provokes a ripple down effect via a UI event,
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/**
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* Provokes a ripple down effect via a UI event,
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* *not* respecting the `noink` property.
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* @param {Event=} event
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* @param {Event=} event
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*/
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downAction: function(event) {
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if (this.holdDown && this.ripples.length > 0) {
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@ -638,10 +644,10 @@ Apply `circle` class to make the rippling effect within a circle.
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}
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},
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/**
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* Provokes a ripple up effect via a UI event,
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/**
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* Provokes a ripple up effect via a UI event,
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* respecting the `noink` property.
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* @param {Event=} event
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* @param {Event=} event
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*/
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uiUpAction: function(event) {
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if (!this.noink) {
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@ -649,10 +655,10 @@ Apply `circle` class to make the rippling effect within a circle.
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}
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},
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/**
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* Provokes a ripple up effect via a UI event,
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/**
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* Provokes a ripple up effect via a UI event,
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* *not* respecting the `noink` property.
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* @param {Event=} event
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* @param {Event=} event
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*/
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upAction: function(event) {
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if (this.holdDown) {
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